Пример #1
0
 // Use this for initialization
 void Start()
 {
     wc     = Weapon_controller.Instance;
     health = 80.0f;
     dead   = false;
     //Debug.Log(dead);
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     mAgent   = GetComponent <NavMeshAgent>();
     anim     = GetComponentInChildren <Animator>();
     wc       = Weapon_controller.Instance;
     clipAmmo = wc.ammunationSettings.clipAmmo;
 }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        wc          = Weapon_controller.Instance;
        maxammo     = wc.ammunationSettings.maxClipAmmo;
        currentammo = wc.ammunationSettings.clipAmmo;
        totalammo   = wc.ammunationSettings.carryingAmmo;

        currentAmmoT.text = "Loaded Ammo: " + currentammo + " / " + maxammo;
        totoalammoT.text  = "Total Ammo: " + totalammo;

        help.SetActive(false);
    }
Пример #4
0
 private void Awake()
 {
     Instance = this;
 }