public void changeWeapon(string weaponName) { weapons = weaponManager.GetWeapons(); weapon.updateWeapon(weapons[weaponName]); weaponChanged(); GameObject.Find("WeaponInfoView").GetComponent <WeaponInfoUI>().refresh(); }
public void changeWeapon(string weaponName) { weapons = weaponManager.GetWeapons(); weapon.updateWeapon(weapons[weaponName]); weaponChanged(); GameObject.Find("WeaponInfoView").GetComponent <WeaponInfoUI>().refresh(); }