Пример #1
0
    void InstantiateWeapon(Tile _tile, string _weaponType)
    {
        WeaponPickable test_weapon = (Object.Instantiate(Library.instance.GetPrefab("WeaponPickable"))).GetComponent <WeaponPickable>();

        test_weapon.SetTileReference(_tile);
        test_weapon.SetWeaponType(_weaponType);
        _tile.AddToTile(test_weapon);
        Vector3 position = _tile.transform.position;

        test_weapon.transform.position = new Vector3(position.x, position.y + 0.5f, position.z - 0.1f);
    }