public override int GetHashCode() { int num = 1; if (Nickname.Length != 0) { num ^= Nickname.GetHashCode(); } if (God != 0) { num ^= God.GetHashCode(); } if (WeaponId != 0) { num ^= WeaponId.GetHashCode(); } if (Skin != 0) { num ^= Skin.GetHashCode(); } if (_unknownFields != null) { num ^= ((object)_unknownFields).GetHashCode(); } return(num); }
public override int GetHashCode() { int num = 1; if (WeaponId != 0) { num ^= WeaponId.GetHashCode(); } if (deckId_.HasValue) { num ^= DeckId.GetHashCode(); } if (_unknownFields != null) { num ^= ((object)_unknownFields).GetHashCode(); } return(num); }
public override int GetHashCode() { int num = 1; if (EntityId != 0) { num ^= EntityId.GetHashCode(); } if (EntityType != 0) { num ^= EntityType.GetHashCode(); } if (name_ != null) { num ^= Name.GetHashCode(); } if (defId_.HasValue) { num ^= DefId.GetHashCode(); } if (weaponId_.HasValue) { num ^= WeaponId.GetHashCode(); } if (genderId_.HasValue) { num ^= GenderId.GetHashCode(); } if (playerIndexInFight_.HasValue) { num ^= PlayerIndexInFight.GetHashCode(); } if (ownerId_.HasValue) { num ^= OwnerId.GetHashCode(); } if (teamId_.HasValue) { num ^= TeamId.GetHashCode(); } if (level_.HasValue) { num ^= Level.GetHashCode(); } num ^= ((object)properties_).GetHashCode(); if (position_ != null) { num ^= Position.GetHashCode(); } if (direction_.HasValue) { num ^= Direction.GetHashCode(); } num ^= ((object)Caracs).GetHashCode(); if (customSkin_ != null) { num ^= CustomSkin.GetHashCode(); } if (actionDoneThisTurn_.HasValue) { num ^= ActionDoneThisTurn.GetHashCode(); } if (_unknownFields != null) { num ^= ((object)_unknownFields).GetHashCode(); } return(num); }