Пример #1
0
 // Use this for initialization
 void Start()
 {
     agent       = GetComponent <NavMeshAgent> ();
     weaponActor = GameObject.FindObjectOfType <WeaponActor> ();
     agent.speed = agentSpeed;
     kills       = 0;
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     weaponActor = GetComponent <WeaponActor> ();
 }