public static void SetExtendedDataById(ChaFileCoordinate file, string id, PluginData extendedFormatData) { Dictionary <string, PluginData> chaDictionary = internalCoordinateDictionary.Get(file); if (chaDictionary == null) { chaDictionary = new Dictionary <string, PluginData>(); internalCoordinateDictionary.Set(file, chaDictionary); } chaDictionary[id] = extendedFormatData; }
/// <summary> /// Set PluginData for a CraftInfo for the specified extended save data ID /// </summary> /// <param name="file">CraftInfo for which to set extended data</param> /// <param name="id">ID of the data to be saved to the card</param> /// <param name="extendedFormatData">PluginData to save to the card</param> public static void SetExtendedDataById(CraftInfo file, string id, PluginData extendedFormatData) { Dictionary <string, PluginData> craftInfoDictionary = internalCraftInfoDictionary.Get(file); if (craftInfoDictionary == null) { craftInfoDictionary = new Dictionary <string, PluginData>(); internalCraftInfoDictionary.Set(file, craftInfoDictionary); } craftInfoDictionary[id] = extendedFormatData; }
/// <summary> /// Set PluginData for a WorldData for the specified extended save data ID /// </summary> /// <param name="file">WorldData for which to set extended data</param> /// <param name="id">ID of the data to be saved to the card</param> /// <param name="extendedFormatData">PluginData to save to the card</param> public static void SetExtendedDataById(WorldData file, string id, PluginData extendedFormatData) { Dictionary <string, PluginData> worldDictionary = internalWorldDataDictionary.Get(file); if (worldDictionary == null) { worldDictionary = new Dictionary <string, PluginData>(); internalWorldDataDictionary.Set(file, worldDictionary); } worldDictionary[id] = extendedFormatData; }
/// <summary> /// Set PluginData for a SaveData for the specified extended save data ID /// </summary> /// <param name="saveData">SaveData for which to set extended data</param> /// <param name="id">ID of the data to be saved to the save file</param> /// <param name="extendedFormatData">PluginData to save to the save file</param> public static void SetExtendedDataById(SaveData saveData, string id, PluginData extendedFormatData) { Dictionary <string, PluginData> chaDictionary = internalSaveDataDictionary.Get(saveData); if (chaDictionary == null) { chaDictionary = new Dictionary <string, PluginData>(); internalSaveDataDictionary.Set(saveData, chaDictionary); } chaDictionary[id] = extendedFormatData; }
/// <summary> /// Set PluginData for a HEditData for the specified extended save data ID /// </summary> /// <param name="data">HEditData for which to set extended data</param> /// <param name="id">ID of the data to be saved to the card</param> /// <param name="extendedFormatData">PluginData to save to the card</param> public static void SetExtendedDataById(HEdit.HEditData data, string id, PluginData extendedFormatData) { var dict = _internalHEditDataDictionary.Get(data); if (dict == null) { dict = new Dictionary <string, PluginData>(); _internalHEditDataDictionary.Set(data, dict); } dict[id] = extendedFormatData; }
public static string TranslateText(string input, object obj) { if (DynamicTranslator.IsPastingToClipboard.Value) { GUIUtility.systemCopyBuffer = input; } if (string.IsNullOrEmpty(input)) { return(input); } if (obj != null && !OriginalTranslations.Contains(obj)) { OriginalTranslations.Set(obj, input); } if (Translations.TryGetValue(input.Trim(), out CompiledLine translation)) { return(translation.TranslatedLine); } if (TryGetRegex(input, out string regexTranslation)) { return(regexTranslation); } if (obj is UnityEngine.UI.Text) { var immediatelyTranslated = DynamicTranslator.OnOnUnableToTranslateUgui(obj, input); if (immediatelyTranslated != null) { return(immediatelyTranslated); } } else if (obj is TMP_Text) { var immediatelyTranslated = DynamicTranslator.OnOnUnableToTranslateTextMeshPro(obj, input); if (immediatelyTranslated != null) { return(immediatelyTranslated); } } if (!Untranslated.Contains(input)) { Untranslated.Add(input); } return(input); }