Пример #1
0
    public void Awake()
    {
        gameManager = GameManager.Instance;
        walker      = GetComponent <WaypointWalker>();
        robert      = GameObject.FindGameObjectWithTag(Tags.Pacman);
        topo        = GameObject.FindGameObjectWithTag(Tags.Planet).GetComponent <PlanetTopography>();

        modesTable = gameManager.virusModesForCurrentLevel();
        resetMode();

        awake();
    }
Пример #2
0
 public override void awake()
 {
     pacmanWalker = pacman.GetComponent <WaypointWalker>();
 }
Пример #3
0
 public void Awake()
 {
     gameManager = GameManager.Instance;
     anim        = gameObject.GetComponent <Animator>();
     walker      = gameObject.GetComponent <WaypointWalker>();
 }
Пример #4
0
 public override void awake()
 {
     robertWalker = robert.GetComponent <WaypointWalker>();
     blinky       = Object.FindObjectOfType <Blinky>().gameObject;
 }
Пример #5
0
 public override void awake()
 {
     robertWalker = robert.GetComponent <WaypointWalker>();
 }