Пример #1
0
    public override void OnInspectorGUI()
    {
        manager = (WaypointManager)target;

        Waypoint[] wpm = manager.GetComponentsInChildren<Waypoint>();
        foreach (Waypoint wp in wpm)
        {
            manager.hasBreakpoint = (wp.WPType == Waypoint.TypeList.Breakpoint) ? true : false ;
        }
        EditorGUILayout.HelpBox ("This waypoint has a breakpoint :" + manager.hasBreakpoint, MessageType.Info);
        base.OnInspectorGUI();
    }
        public override void OnInspectorGUI()
        {
            var grid = target as Grid;

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Grid Row");
            grid.m_keepRow = EditorGUILayout.IntField(grid.m_keepRow);            //("Grid Row", grid.m_keepRow, 1, 1024);
            GUILayout.EndHorizontal();
            for (int i = 0; i < 100; ++i)
            {
                if (Grid.GridSizeDelta * i >= grid.m_keepRow)
                {
                    grid.m_keepRow = Grid.GridSizeDelta * i;
                    break;
                }
            }
            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Grid Column");
            grid.m_keepColumn = EditorGUILayout.IntField(grid.m_keepColumn);            //("Grid Column", grid.m_keepColumn, 1, 1024);
            GUILayout.EndHorizontal();
            for (int j = 0; j < 100; ++j)
            {
                if (Grid.GridSizeDelta * j >= grid.m_keepColumn)
                {
                    grid.m_keepColumn = Grid.GridSizeDelta * j;
                    break;
                }
            }
            grid.GridSize = EditorGUILayout.Slider("Grid Size", grid.GridSize, 0.1f, 3.0f);

            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Resize"))
            {
                if (grid.m_keepRow != grid.Row || grid.m_keepColumn != grid.Column)
                {
                    grid.Resize(grid.m_keepRow, grid.m_keepColumn);
                    SceneView.RepaintAll();
                }
            }
            if (GUILayout.Button("Fit to ground"))
            {
                grid.FitToGround();
                SceneView.RepaintAll();
            }
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Export"))
            {
                string filepath = EditorUtility.SaveFilePanelInProject("Save Map", "GridInfo", "txt", "OKOK");
                LogManager.Log(filepath);
//				string fileName = filepath;//文件名字

                StringBuilder sb = new StringBuilder();
                //offset
                sb.Append("type octile").Append("\r\n");
                Vector3 offset = grid.transform.position;
                FP      x      = (FP)offset.x;
                sb.Append("X ").Append(x.RawValue).Append("\r\n");
                FP z = (FP)offset.z;
                sb.Append("Z ").Append(z.RawValue).Append("\r\n");
                sb.Append("width ").Append(grid.Column).Append("\r\n");
                sb.Append("height ").Append(grid.Row).Append("\r\n");
                FP size = (FP)grid.GridSize;
                sb.Append("size ").Append(size.RawValue).Append("\r\n");
                sb.Append("map").Append("\r\n");

                for (int i = 0; i < grid.Row; ++i)
                {
                    for (int j = 0; j < grid.Column; ++j)
                    {
                        Cell c = grid.GetCell(i, j);
                        if (c.collision == Cell.CollisionType.Unwalkable)
                        {
                            sb.Append('@');
                        }
                        else
                        {
                            int ascCode = (int)c.material + '0';
                            sb.Append((char)ascCode);
                        }
                    }
                    sb.Append("\r\n");
                }
                //要写的数据源
                EditorUtils.SaveTextFile(filepath, sb.ToString());
            }
            if (GUILayout.Button("Import"))
            {
                string filepath = EditorUtility.OpenFilePanel("Load map", Application.dataPath, "txt");
                if (filepath != null)
                {
                    StreamReader reader = new StreamReader(filepath, new UTF8Encoding(false));
                    if (reader != null)
                    {
                        SWS.MapGridT  myGrid  = new SWS.MapGridT();
                        string        content = reader.ReadToEnd();
                        int           readPos = 0;
                        List <string> kv      = null;
                        while (readPos < content.Length)
                        {
                            string line = EditorUtils.readLine(content, ref readPos);
                            kv = EditorUtils.splitLine(line);
                            if (kv.Count == 0)
                            {
                                continue;
                            }
                            if (kv[0] == "map")
                            {
                                break;
                            }
                            if (kv[0] == "X")
                            {
                                if (kv.Count > 1)
                                {
                                    myGrid.X = FP.FromRaw(long.Parse(kv[1]));
                                }
                            }
                            if (kv[0] == "Z")
                            {
                                if (kv.Count > 1)
                                {
                                    myGrid.Z = FP.FromRaw(long.Parse(kv[1]));
                                }
                            }
                            if (kv[0] == "width")
                            {
                                if (kv.Count > 1)
                                {
                                    myGrid.Width = int.Parse(kv[1]);
                                }
                            }
                            if (kv[0] == "height")
                            {
                                if (kv.Count > 1)
                                {
                                    myGrid.Height = int.Parse(kv[1]);
                                }
                            }
                            if (kv[0] == "size")
                            {
                                if (kv.Count > 1)
                                {
                                    myGrid.GridSize = FP.FromRaw(long.Parse(kv[1]));
                                }
                            }
                        }
                        if (myGrid.Width == 0 || myGrid.Height == 0)
                        {
                            StringBuilder log = new StringBuilder();
                            log.Append("invlid width").Append(myGrid.Width).Append("or height").Append(myGrid.Height);
                            LogManager.Log(log.ToString());
                            return;
                        }
                        grid.transform.position = new Vector3((float)myGrid.X, 0f, (float)myGrid.Z);
                        grid.GridSize           = (float)myGrid.GridSize;
                        grid.Resize(myGrid.Height, myGrid.Width, false);
                        grid.m_keepRow    = myGrid.Height;
                        grid.m_keepColumn = myGrid.Width;
                        for (int i = 0; i < myGrid.Height; i++)
                        {
                            string line = EditorUtils.readLine(content, ref readPos);
                            if (line.Length < myGrid.Width + 1)
                            {
                                StringBuilder log = new StringBuilder();
                                log.Append("line").Append(i).Append("length is less than").Append(myGrid.Width);
                                LogManager.Log(log.ToString());
                                return;
                            }
                            for (int w = 0; w < myGrid.Width; w++)
                            {
                                Cell c = grid.GetCell(i, w);
                                if (line[w] == '@')
                                {
                                    grid.SetCellCollision(i, w, Cell.CollisionType.Unwalkable);
                                }
                                else
                                {
                                    grid.SetCellCollision(i, w, Cell.CollisionType.Walkable);
                                    int enumNum = line[w] - '0';
                                    c.material = (Cell.MaterialType)enumNum;
                                }
                            }
                        }
                        SceneView.RepaintAll();
                    }
                }
            }

            if (GUILayout.Button("MakeAllWalkable"))
            {
                //    Grid grid = target as Grid;
                for (int i = 0; i < grid.Row; ++i)
                {
                    for (int j = 0; j < grid.Column; ++j)
                    {
                        grid.SetCellCollision(i, j, Cell.CollisionType.Walkable);
                    }
                }
            }

            if (GUILayout.Button("CreateFromPath"))
            {
                int       walkNum = 0, nonWalkNum = 0;
                Polygon[] walkables = new Polygon[16];
                for (int a = 0; a < walkables.Length; ++a)
                {
                    walkables[a] = new Polygon();
                }
                Polygon[] nonWalkables = new Polygon[32];
                for (int b = 0; b < nonWalkables.Length; ++b)
                {
                    nonWalkables[b] = new Polygon();
                }
                //get all pathes
                WaypointManager manager = GameObject.FindObjectOfType <WaypointManager>();
                if (manager)
                {
                    Vector3       offset = grid.transform.position;
                    PathManager[] pathes = manager.GetComponentsInChildren <PathManager>();
                    foreach (PathManager path in pathes)
                    {
                        if (path.walkable)
                        {
                            for (int i = 0; i < path.waypoints.Length; ++i)
                            {
                                Vector3 pos = path.waypoints[i].position;
                                walkables[walkNum].m_Points.Add(new Vector2(pos.x - offset.x, pos.z - offset.z));
                            }
                            Vector3 firstPos = path.waypoints[0].position;
                            walkables[walkNum].m_Points.Add(new Vector2(firstPos.x - offset.x, firstPos.z - offset.z));
                            walkNum++;
                        }
                        else
                        {
                            for (int i = 0; i < path.waypoints.Length; ++i)
                            {
                                Vector3 pos = path.waypoints[i].position;
                                nonWalkables[nonWalkNum].m_Points.Add(new Vector2(pos.x - offset.x, pos.z - offset.z));
                            }
                            Vector3 firstPos = path.waypoints[0].position;
                            nonWalkables[nonWalkNum].m_Points.Add(new Vector2(firstPos.x - offset.x, firstPos.z - offset.z));
                            nonWalkNum++;
                        }
                    }
                }
                //int[] gridData = editPlane.GetGridInfo();

                for (int i = 0; i < grid.Row; i++)
                {
                    for (int w = 0; w < grid.Column; w++)
                    {
                        float   gridSize  = grid.GridSize;
                        bool    processed = false;
                        Vector2 pos       = new Vector2(w * gridSize + gridSize * 0.5f, i * gridSize + gridSize * 0.5f);
                        for (int nonWalkIndex = 0; nonWalkIndex < nonWalkNum; ++nonWalkIndex)
                        {
                            if (PtInPolygon(pos, nonWalkables[nonWalkIndex].m_Points))
                            {
                                processed = true;
                                grid.SetCellCollision(i, w, Cell.CollisionType.Unwalkable);
                            }
                        }
                        if (!processed)
                        {
                            for (int walkIndex = 0; walkIndex < walkNum; ++walkIndex)
                            {
                                if (PtInPolygon(pos, walkables[walkIndex].m_Points))
                                {
                                    processed = true;
                                    grid.SetCellCollision(i, w, Cell.CollisionType.Walkable);
                                }
                            }
                        }
                    }
                }
            }
            GUILayout.EndHorizontal();
            EditorGUILayout.Space();

            GUILayout.Label("Brush Shap: ");
            GUILayout.BeginHorizontal();
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Rect1x1), "Rect1x1"))
            {
                grid.m_brushType = Grid.BrushType.Rect1x1;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Rect3x3), "Rect3x3"))
            {
                grid.m_brushType = Grid.BrushType.Rect3x3;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Rect5x5), "Rect5x5"))
            {
                grid.m_brushType = Grid.BrushType.Rect5x5;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Rect7x7), "Rect7x7"))
            {
                grid.m_brushType = Grid.BrushType.Rect7x7;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Rect9x9), "Rect9x9"))
            {
                grid.m_brushType = Grid.BrushType.Rect9x9;
            }
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Cross3x3), "Cross3x3"))
            {
                grid.m_brushType = Grid.BrushType.Cross3x3;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Cross5x5), "Cross5x5"))
            {
                grid.m_brushType = Grid.BrushType.Cross5x5;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Cross7x7), "Cross7x7"))
            {
                grid.m_brushType = Grid.BrushType.Cross7x7;
            }
            if (GUILayout.Toggle((grid.m_brushType == Grid.BrushType.Cross9x9), "Cross9x9"))
            {
                grid.m_brushType = Grid.BrushType.Cross9x9;
            }
            GUILayout.EndHorizontal();
            EditorGUILayout.Space();

            GUILayout.Label("Paint: ");
            GUILayout.BeginVertical();
            var viewType = (Grid.ViewType)EditorGUILayout.EnumPopup(
                "View", grid.m_viewType);

            if (viewType != grid.m_viewType)
            {
                grid.ChangeView(viewType);
            }
            switch (grid.m_viewType)
            {
            case Grid.ViewType.WalkableView:
                grid.m_brushCollision = (Cell.CollisionType)EditorGUILayout.EnumPopup(
                    "Collision", grid.m_brushCollision);
                break;

            case Grid.ViewType.SecurityView:
                grid.m_brushSecurity = (Cell.SecurityType)EditorGUILayout.EnumPopup(
                    "Security", grid.m_brushSecurity);
                break;

            case Grid.ViewType.MaterialView:
                grid.m_brushMaterial = (Cell.MaterialType)EditorGUILayout.EnumPopup(
                    "Material", grid.m_brushMaterial);
                break;
            }
            GUILayout.EndVertical();
        }