// Use this for initialization void Start() { waveSpawn = GetComponent <WaveSpawnSystem> (); //highScoreController = (GameObject.FindGameObjectWithTag ("HighScoreController").GetComponent ("HighScoreController") as HighScoreController); }
// Use this for initialization void Start() { waveSpawn = GetComponent<WaveSpawnSystem> (); //highScoreController = (GameObject.FindGameObjectWithTag ("HighScoreController").GetComponent ("HighScoreController") as HighScoreController); }