// Use this for initialization
 void Start()
 {
     waveSpawn = GetComponent <WaveSpawnSystem> ();
     //highScoreController = (GameObject.FindGameObjectWithTag ("HighScoreController").GetComponent ("HighScoreController") as HighScoreController);
 }
 // Use this for initialization
 void Start()
 {
     waveSpawn = GetComponent<WaveSpawnSystem> ();
     //highScoreController = (GameObject.FindGameObjectWithTag ("HighScoreController").GetComponent ("HighScoreController") as HighScoreController);
 }