private void UnpackContent() { // creating children List <FieldList> children = Content.GetItems <FieldList>(NaviAgentFieldID.BlockData); AtomicBlock title = null; List <AtomicBlock> itemTitles = new List <AtomicBlock>(); List <FrameBlock> items = new List <FrameBlock>(); for (int i = 0; i < children.Count; i++) { int childDefinitionID = children[i][MessageOutFieldID.DefinitionID].AsInteger() ?? 0; DefinitionBase definition = Core.Definitions.Find(ParentNode.ApplicationID, childDefinitionID, true); if ((definition != null) && (definition is BlockDefinition)) { BlockBase newBlock = Core.UIFactory.CreateAndInitialiseBlock(Host, ParentNode, this, definition as BlockDefinition, children[i], false); if (newBlock != null) { if (newBlock is AtomicBlock) { if (((BlockDefinition)definition).HintedType == UIHintedType.PanoramaTitle) { title = (AtomicBlock)newBlock; } else { itemTitles.Add((AtomicBlock)newBlock); } } else if (newBlock is FrameBlock) { items.Add((FrameBlock)newBlock); } } } } if ((title != null) && !String.IsNullOrWhiteSpace(title.Caption) && (itemTitles.Count > 0) && (items.Count > 0) && (itemTitles.Count == items.Count)) { panorama = new Panorama(); panorama.Title = title.Caption; for (int i = 0; i < items.Count; i++) { PanoramaItem item = new PanoramaItem(); item.Header = !String.IsNullOrWhiteSpace(itemTitles[i].Caption) ? itemTitles[i].Caption : WaveConstant.UnknownText; item.Content = items[i]; panorama.Items.Add(item); } if ((ContainerDefinition != null) && ContainerDefinition.Background.HasValue) { PaintStyleResult bgRes = ResolvePaintStyle(ContainerDefinition.Background.Value); if (bgRes.Brush != null) { panorama.Background = bgRes.Brush; } } Children.Add(panorama); for (int i = 0; i < items.Count; i++) { WaveChildren.Add(items[i]); } } }
protected override void SwitchToState(BlockState state) { if (state == currentState) { return; } if (((state == BlockState.Normal) && !hasNormalState) || ((state == BlockState.Focused) && !hasFocusedState) || ((state == BlockState.CheckedNormal) && !hasCheckedNormalState) || ((state == BlockState.CheckedFocused) && !hasCheckedFocusedState)) { return; } // save old state BlockState oldState = currentState; // set current state currentState = state; // clean-up WaveChildren.Clear(); Children.Clear(); // try to create new state AtomicBlockStateData stateData = Data[state]; if (stateData != null) { // background if (stateData.ComponentBackground.HasValue) { PaintStyleResult bgRes = ResolvePaintStyle(stateData.ComponentBackground.Value); if (bgRes.Brush != null) { Background = bgRes.Brush; } } // foreground if (stateData.ComponentForeground.HasValue) { PaintStyleResult fgRes = ResolvePaintStyle(stateData.ComponentForeground.Value); if (fgRes.Brush != null) { Foreground = fgRes.Brush; } } // margins and paddings Margin = new Spacing(stateData.MarginLeft, stateData.MarginTop, stateData.MarginRight, stateData.MarginBottom); Padding = new Spacing(stateData.PaddingLeft, stateData.PaddingTop, stateData.PaddingRight, stateData.PaddingBottom); // setup layout TableLayoutTemplate table = stateData.LayoutTemplate as TableLayoutTemplate; if (table != null) { // save this layout for layout passes currentLayout = table; // create slots for (int i = 0; i < stateData.SlotInfo.Count; i++) { int slotIndex = stateData.SlotInfo[i].SlotIndex ?? i; RendererBase renderer = null; // find layout information for the slot TableLayoutItemInfo slotLayout = null; if ((table.LayoutItems != null) && (i < table.LayoutItems.Count)) { slotLayout = table.LayoutItems[i]; } // find display data for the slot DisplayData dd = null; if (Data.StaticDisplayData != null) { if (slotIndex < Data.StaticDisplayData.Count) { // static display data dd = Data.StaticDisplayData[slotIndex]; } else if (serverDisplayData != null) { // server display data (with modified index) dd = serverDisplayData[slotIndex - Data.StaticDisplayData.Count]; } } else if (serverDisplayData != null) { // server display data dd = serverDisplayData[slotIndex]; } if ((dd != null) && (i < table.LayoutItems.Count)) { renderer = Core.UIFactory.CreateRenderer(this, dd, stateData.SlotInfo[i], null, slotLayout); if (renderer != null) { TableLayout.SetSlotPosition( renderer, new TableLayoutPosition() { Column = table.LayoutItems[i].SlotX, Row = table.LayoutItems[i].SlotY, ColumnSpan = table.LayoutItems[i].SlotXEnd - table.LayoutItems[i].SlotX, RowSpan = table.LayoutItems[i].SlotYEnd - table.LayoutItems[i].SlotY }); renderer.HorizontalAlignment = HorizontalAlignment.Stretch; renderer.VerticalAlignment = VerticalAlignment.Stretch; WaveChildren.Add(renderer); Children.Add(renderer); } } } } // fire required anchors switch (oldState) { case BlockState.Normal: { switch (state) { case BlockState.Focused: FireAction(Anchor.OnFocused); break; case BlockState.CheckedNormal: FireAction(Anchor.OnChecked); break; case BlockState.CheckedFocused: FireAction(Anchor.OnChecked); FireAction(Anchor.OnFocused); break; } break; } case BlockState.Focused: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnfocused); break; case BlockState.CheckedNormal: FireAction(Anchor.OnChecked); FireAction(Anchor.OnUnfocused); break; case BlockState.CheckedFocused: FireAction(Anchor.OnChecked); break; } break; } case BlockState.CheckedNormal: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnchecked); break; case BlockState.Focused: FireAction(Anchor.OnUnchecked); FireAction(Anchor.OnFocused); break; case BlockState.CheckedFocused: FireAction(Anchor.OnFocused); break; } break; } case BlockState.CheckedFocused: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnchecked); FireAction(Anchor.OnUnfocused); break; case BlockState.Focused: FireAction(Anchor.OnUnchecked); break; case BlockState.CheckedNormal: FireAction(Anchor.OnUnfocused); break; } break; } } } }
public virtual void AddChildBlock(BlockBase childBlock) { WaveChildren.Add(childBlock); AddSynchronisedBlock(childBlock); }
private void UnpackContent() { // parse settings if (Data != null) { loadOnDemand = Data.RenderingHints[RenderingHintKey.OnDemand].Equals(WaveConstant.True, StringComparison.InvariantCultureIgnoreCase); } // creating children List <FieldList> children = Content.GetItems <FieldList>(NaviAgentFieldID.BlockData); AtomicBlock title = null; List <AtomicBlock> itemTitles = new List <AtomicBlock>(); List <FrameBlock> items = new List <FrameBlock>(); for (int i = 0; i < children.Count; i++) { int childDefinitionID = children[i][MessageOutFieldID.DefinitionID].AsInteger() ?? 0; BlockDefinition definition = Core.Definitions.Find(ParentNode.ApplicationID, childDefinitionID, true) as BlockDefinition; if (definition != null) { if (definition is FrameDefinition) { items.Add(new FrameBlock(Host, ParentNode, this, definition as FrameDefinition, children[i], false, !loadOnDemand)); } else { AtomicBlock newBlock = Core.UIFactory.CreateAndInitialiseBlock(Host, ParentNode, this, definition, children[i], false) as AtomicBlock; if (newBlock != null) { if (definition.HintedType == UIHintedType.PivotTitle) { title = newBlock; } else { itemTitles.Add(newBlock); } } } } } if ((title != null) && !String.IsNullOrWhiteSpace(title.Caption) && (itemTitles.Count > 0) && (items.Count > 0) && (itemTitles.Count == items.Count)) { pivot = new Pivot(); pivot.Title = title.Caption; pivot.LoadingPivotItem += new EventHandler <PivotItemEventArgs>(pivot_LoadingPivotItem); for (int i = 0; i < items.Count; i++) { PivotItem item = new PivotItem(); item.Header = !String.IsNullOrWhiteSpace(itemTitles[i].Caption) ? itemTitles[i].Caption : WaveConstant.UnknownText; item.Content = items[i]; pivot.Items.Add(item); } if ((ContainerDefinition != null) && ContainerDefinition.Background.HasValue) { PaintStyleResult bgRes = ResolvePaintStyle(ContainerDefinition.Background.Value); if (bgRes.Brush != null) { pivot.Background = bgRes.Brush; } } Children.Add(pivot); for (int i = 0; i < items.Count; i++) { WaveChildren.Add(items[i]); } } }
protected override void SwitchToState(BlockState state) { if (state == currentState) { return; } // clean-up WaveChildren.Clear(); Children.Clear(); // try to create new state SingleSlotBlockStateData stateData = Data[state]; if (stateData != null) { // margins and paddings Margin = new Spacing(stateData.MarginLeft, stateData.MarginTop, stateData.MarginRight, stateData.MarginBottom); Padding = new Spacing(stateData.PaddingLeft, stateData.PaddingTop, stateData.PaddingRight, stateData.PaddingBottom); // create slot slot = Core.UIFactory.CreateRenderer(this, displayData[stateData.SlotIndex], null, stateData.SlotStyle, null); if (slot != null) { WaveChildren.Add(slot); Children.Add(slot); } // fire required anchors switch (currentState) { case BlockState.Normal: { switch (state) { case BlockState.Focused: FireAction(Anchor.OnFocused); break; case BlockState.CheckedNormal: FireAction(Anchor.OnChecked); break; case BlockState.CheckedFocused: FireAction(Anchor.OnChecked); FireAction(Anchor.OnFocused); break; } break; } case BlockState.Focused: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnfocused); break; case BlockState.CheckedNormal: FireAction(Anchor.OnChecked); FireAction(Anchor.OnUnfocused); break; case BlockState.CheckedFocused: FireAction(Anchor.OnChecked); break; } break; } case BlockState.CheckedNormal: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnchecked); break; case BlockState.Focused: FireAction(Anchor.OnUnchecked); FireAction(Anchor.OnFocused); break; case BlockState.CheckedFocused: FireAction(Anchor.OnFocused); break; } break; } case BlockState.CheckedFocused: { switch (state) { case BlockState.Normal: FireAction(Anchor.OnUnchecked); FireAction(Anchor.OnUnfocused); break; case BlockState.Focused: FireAction(Anchor.OnUnchecked); break; case BlockState.CheckedNormal: FireAction(Anchor.OnUnfocused); break; } break; } } // and finally save current state currentState = state; } }