Пример #1
0
        public async Task <bool> ConnectAsync()
        {
            try
            {
                if (IsActive)
                {
                    return(true);
                }
                SendMessageToUI("Starting Connection process");
                await Log.Instance.WriteLineAsync("DroneClient:Connecting");

                _RequestedState = RequestedState.Initialize;
                _ConfigurationWorker.Start();
                _NavDataWorker.Start();
                //TODO revoir InitState
                _CommandWorker.Start();
                _WatchdogWorker.Start();

                // We Check if the differents workers have been well initialized
                int attempt = 0;
                while (!IsActive && attempt < 10)
                {
                    await Task.Delay(100);

                    attempt++;
                }
                if (attempt == 10)
                {
                    return(false);
                }
                SendMessageToUI("All workers have been activated");
                attempt = 0;
                while (_RequestedState != RequestedState.None && attempt < 10)
                {
                    await Task.Delay(100); attempt++;
                }
                if (attempt == 10)
                {
                    Close();
                    DisposeOverride();
                    return(false);
                }
                SendMessageToUI("Connected with the Drone successfully");
                InitConfiguration();
                //SetIndoorConfiguration();
                RequestConfiguration();
                SendMessageToUI("Configuration sent to the Drone successfully");
                return(true);
            }
            catch (Exception ex)
            {
                SendMessageToUI(ex.Message);
                return(false);
            }
        }
Пример #2
0
        public async Task <bool> ConnectAsync()
        {
            bool isConnected = false;

            try
            {
                if (IsActive)
                {
                    return(true);
                }
                else
                {
                    //We close the workers previously started.
                    Close();
                }

                SendMessageToUI("Starting Connection process");
                await Log.Instance.WriteLineAsync("DroneClient:Connecting");

                _RequestedState = RequestedState.Initialize;

                _ConfigurationWorker.Start();
                _NavDataWorker.Start();
                _CommandWorker.Start();
                _WatchdogWorker.Start();

                // We Check if the differents workers have been well initialized
                int attempt = 0;
                while (!IsActive && attempt < 10)
                {
                    await Task.Delay(100);

                    attempt++;
                }
                if (attempt < 10)
                {
                    SendMessageToUI("All workers have been activated");

                    attempt = 0;
                    // We Check if the AR.Drone is well initialized
                    while (_RequestedState != RequestedState.None && attempt < 10)
                    {
                        await Task.Delay(100);

                        attempt++;
                    }

                    if (attempt < 10)
                    {
                        SendMessageToUI("Connected with the Drone successfully");

                        await InitMultiConfiguration();

                        SetDefaultConfiguration();
                        RequestConfiguration();

                        SendMessageToUI("Configuration sent to the Drone successfully");
                        isConnected = true;
                    }
                }
            }
            catch (Exception ex)
            {
                SendMessageToUI(ex.Message);
                return(false);
            }

            if (!isConnected)
            {
                Close();
                DisposeOverride();
            }

            return(isConnected);
        }