Пример #1
0
 private void OnLaundryGarmentReleased(LaundryGarment laundryGarment)
 {
     //If released within open door bounds, add garment to machine
     if (washingMachine.state == WashingMachineState.DoorOpen && GetComponent <Collider2D>().bounds.Contains(laundryGarment.transform.position))
     {
         if (washingMachine.AddGarment(laundryGarment.garment))
         {
             AudioManager.instance.PlaySound(laundryGarment.garment.fabric.dropSound);
             laundryGarment.ReturnToPool();
             animator.SetTrigger("BasketInput");
         }
         else
         {
             animator.SetTrigger("BasketFull");
         }
     }
 }