/// <summary> /// Stop Recording /// </summary> public void StopRecording() { if (captureState == WasapiCaptureState.Disposed) { throw new ObjectDisposedException(nameof(WasapiCaptureRT)); } if (captureState != WasapiCaptureState.Recording) { return; } captureState = WasapiCaptureState.Stopped; captureTask?.Wait(5000); Debug.WriteLine("WasapiCaptureRT stopped"); }
/// <summary> /// Initializes the capture device. Must be called on the UI (STA) thread. /// If not called manually then StartRecording() will call it internally. /// </summary> public async Task InitAsync() { if (captureState == WasapiCaptureState.Disposed) { throw new ObjectDisposedException(nameof(WasapiCaptureRT)); } if (captureState != WasapiCaptureState.Uninitialized) { throw new InvalidOperationException("Already initialized"); } /* var icbh = new ActivateAudioInterfaceCompletionHandler(ac2 => InitializeCaptureDevice((IAudioClient)ac2)); * IActivateAudioInterfaceAsyncOperation activationOperation; * // must be called on UI thread * NativeMethods.ActivateAudioInterfaceAsync(device, IID_IAudioClient2, IntPtr.Zero, icbh, out activationOperation); * * audioClient = new AudioClient((IAudioClient)(await icbh)); * * hEvent = NativeMethods.CreateEventExW(IntPtr.Zero, IntPtr.Zero, 0, EventAccess.EVENT_ALL_ACCESS); * audioClient.SetEventHandle(hEvent);*/ var icbh = new ActivateAudioInterfaceCompletionHandler(ac2 => { if (this.audioClientProperties != null) { IntPtr p = Marshal.AllocHGlobal(Marshal.SizeOf(this.audioClientProperties.Value)); Marshal.StructureToPtr(this.audioClientProperties.Value, p, false); ac2.SetClientProperties(p); Marshal.FreeHGlobal(p); // TODO: consider whether we can marshal this without the need for AllocHGlobal } InitializeCaptureDevice((IAudioClient2)ac2); audioClient = new AudioClient((IAudioClient2)ac2); hEvent = NativeMethods.CreateEventExW(IntPtr.Zero, IntPtr.Zero, 0, EventAccess.EVENT_ALL_ACCESS); audioClient.SetEventHandle(hEvent); }); IActivateAudioInterfaceAsyncOperation activationOperation; // must be called on UI thread NativeMethods.ActivateAudioInterfaceAsync(device, IID_IAudioClient2, IntPtr.Zero, icbh, out activationOperation); await icbh; captureState = WasapiCaptureState.Stopped; }
/// <summary> /// Start Recording /// </summary> public async void StartRecording() { if (captureState == WasapiCaptureState.Disposed) { throw new ObjectDisposedException(nameof(WasapiCaptureRT)); } if (captureState == WasapiCaptureState.Uninitialized) { await InitAsync(); } captureState = WasapiCaptureState.Recording; captureTask = Task.Run(() => DoRecording()); Debug.WriteLine("Recording..."); }
/// <summary> /// Initializes the capture device. Must be called on the UI (STA) thread. /// If not called manually then StartRecording() will call it internally. /// </summary> public async Task InitAsync() { if (captureState == WasapiCaptureState.Disposed) { throw new ObjectDisposedException(nameof(WasapiCaptureRT)); } if (captureState != WasapiCaptureState.Uninitialized) { throw new InvalidOperationException("Already initialized"); } var icbh = new ActivateAudioInterfaceCompletionHandler(ac2 => InitializeCaptureDevice((IAudioClient)ac2)); IActivateAudioInterfaceAsyncOperation activationOperation; // must be called on UI thread NativeMethods.ActivateAudioInterfaceAsync(device, IID_IAudioClient2, IntPtr.Zero, icbh, out activationOperation); audioClient = new AudioClient((IAudioClient)(await icbh)); hEvent = NativeMethods.CreateEventExW(IntPtr.Zero, IntPtr.Zero, 0, EventAccess.EVENT_ALL_ACCESS); audioClient.SetEventHandle(hEvent); captureState = WasapiCaptureState.Stopped; }
/// <summary> /// Dispose /// </summary> public void Dispose() { if (captureState == WasapiCaptureState.Disposed) { return; } try { StopRecording(); NativeMethods.CloseHandle(hEvent); audioClient?.Dispose(); } catch (Exception ex) { Debug.WriteLine("Exception disposing WasapiCaptureRT: " + ex.ToString()); } hEvent = IntPtr.Zero; audioClient = null; captureState = WasapiCaptureState.Disposed; }