//Acciones al seleccionarWarrior private void SpiderSelector_Click(object sender, EventArgs e) { if (WarriorSelect.Count < 4) { if (SpiderSelector == false) { SeleccionWarriorSound.Play(); } } if (SpiderSelector == true) { SeleccionWarriorSound.Play(); SpiderSelector = false; for (int i = 0; i < WarriorSelect.Count; i++) { if (WarriorSelect[i] == 6) { WarriorSelect.Remove(WarriorSelect[i]); } } spiderSelector.Image = Metal_Warriors.Properties.Resources.Spider; } else if (WarriorSelect.Count < 4) { SpiderSelector = true; spiderSelector.Image = Metal_Warriors.Properties.Resources.SpiderSelect; WarriorSelect.Add(6); } if (WarriorSelect.Count == 4) { continuarBoton.Show(); } else { continuarBoton.Hide(); } }
//al cargar form private void Selección_Load(object sender, EventArgs e) { WarriorSelect.Clear(); continuarBoton.Hide(); }