Пример #1
0
    public static void ShowConfiguration()
    {
        WarriorLevelSettings.Load();
        var settingWindow = new MarsSettingsGUI.SettingsWindow(WarriorLevelSettings.CurrentSetting, ObjectManager.Me.WowClass.ToString());

        settingWindow.ShowDialog();
        WarriorLevelSettings.CurrentSetting.Save();
        Main.kindofclass = WarriorLevelSettings.CurrentSetting.ChooseTalent;
    }
Пример #2
0
 public static void Initialize()
 {
     WarriorLevelSettings.Load();
     Main.kindofclass = WarriorLevelSettings.CurrentSetting.ChooseTalent;
     Talents.InitTalents(WarriorLevelSettings.CurrentSetting.AssignTalents,
                         WarriorLevelSettings.CurrentSetting.UseDefaultTalents,
                         WarriorLevelSettings.CurrentSetting.TalentCodes.ToArray());
     {
         _isLaunched = true;
         Logging.Write("Warrior Low Level Class...loading...");
         Rotation();
     }
 }
Пример #3
0
 public static bool Load()
 {
     try
     {
         if (File.Exists(AdviserFilePathAndName("WarriorLevelSettings", ObjectManager.Me.Name + "." + Usefuls.RealmName)))
         {
             CurrentSetting =
                 Load <WarriorLevelSettings>(AdviserFilePathAndName("WarriorLevelSettings", ObjectManager.Me.Name + "." + Usefuls.RealmName));
             return(true);
         }
         CurrentSetting = new WarriorLevelSettings();
     }
     catch (Exception e)
     {
         Logging.WriteError("WarriorLevelSettings > Load(): " + e);
     }
     return(false);
 }