void Start() { LevelRandomizer tmp = GetComponent <LevelRandomizer>(); xOffset = tmp.xOffset; yOffset = tmp.yOffset; //print("offsets " + xOffset + " " + yOffset); daLight = GetComponent <WarningLightManager>(); Init(tmp.startX, tmp.startY, tmp.startZ, tmp.xTileSize, tmp.yTileSize, tmp.WarnForXManyFrames); }
void Start() { LevelRandomizer tmp = GetComponent <LevelRandomizer>(); warnFramesCount = tmp.WarnForXManyFrames; if (warnFramesCount == 0) { warnFramesCount++; } WarningLightManager tmp2 = GetComponent <WarningLightManager>(); WarningLight = tmp2.WarningLight; wMax = tmp2.wMax; wMin = tmp2.wMin; }