private bool CanMoonSec(AIHeroClient target) { if (!LeeSinMenu.insecMenu["moonSec"].Cast <CheckBox>().CurrentValue) { return(false); } var wardPlacePos = SelectionHandler.GetAllyPos + (target.Position.To2D() - SelectionHandler.GetAllyPos); var canFlash = SpellManager.FlashReady; var canWardJump = SpellManager.CanCastW1 && me.Mana >= minEnegeryFirstActivation && WardManager.CanCastWard; if (me.Distance(wardPlacePos) <= WardManager.WardRange && canWardJump && canFlash) { moonSecActive = true; WardManager.CastWardTo(wardPlacePos.To3D()); Core.RepeatAction(() => { if (me.Distance(target) <= (float)SpellManager.Flash.Range / 2) { SpellManager.R.Cast(target); } else { moonSecActive = false; } }, 350, 1500); return(true); } return(false); }
private bool CanWardKick(Vector2 wardPlacePos, AIHeroClient target) { var allyJump = GetAllyAsWard(); var allyJumpValid = allyJump != null; var canWardJump = (WardManager.CanCastWard || allyJumpValid) && SpellManager.CanCastW1 && me.Mana >= minEnegeryFirstActivation; float maxDist = WardManager.CanCastWard ? WardManager.WardRange : SpellManager.W1.Range; if (me.Distance(wardPlacePos) <= maxDist && canWardJump) { decidedWardKick = true; LastWardJumpInsecPosition = wardPlacePos; //Chat.Print("wardKick"); if (WardManager.CanCastWard) { WardManager.CastWardTo(wardPlacePos.To3D()); } else { SpellManager.W1.Cast(allyJump); } Core.RepeatAction(() => SpellManager.R.Cast(target), 350, 1500); Core.DelayAction(() => decidedWardKick = false, 1000); return(true); } return(false); }
static void Postfix(CharacterState __instance, SpawnPoint destinationSpawnPoint, int delayIndex, int prevRoomIndex) { // CustomTrigger CustomTriggerManager.QueueTrigger(OnRelocate.OnRelocateCharTrigger, __instance, true, true, new CharacterState.FireTriggersData { paramInt = destinationSpawnPoint.GetRoomOwner().GetRoomIndex() - prevRoomIndex }, 1); // WardTriggers WardManager.TriggerWardsNow("Power", destinationSpawnPoint.GetRoomOwner().GetRoomIndex(), new List <CharacterState> { __instance }); // Room Modifier List <CharacterState> chars = new List <CharacterState>(); __instance.GetCharacterManager().AddCharactersInRoomToList(chars, __instance.GetCurrentRoomIndex()); foreach (var unit in chars) { if (unit == __instance) { continue; } foreach (IRoomStateModifier roomStateModifier in unit.GetRoomStateModifiers()) { IRoomStateSpawnPointsModifiedModifier roomStateSpawnPointsChangedModifier; if ((roomStateSpawnPointsChangedModifier = (roomStateModifier as IRoomStateSpawnPointsModifiedModifier)) != null) { roomStateSpawnPointsChangedModifier.SpawnPointModifier(__instance); } } } }
private void SearchForSolution() { if (canAllyJump && Enabled(MenuEntry.UseAlly)) { solution = StarSolutions.Ally; } else if (canWardJump && target.Distance(me) <= WardManager.WardRange && Enabled(MenuEntry.UseWard)) { solution = StarSolutions.Ward; } else if (canFlash && target.Distance(me) <= SpellManager.Flash.Range && Enabled(MenuEntry.UseFlash)) { solution = StarSolutions.Flash; } else if ((canWardJump || canAllyJump) && canFlash && Enabled(MenuEntry.UseFlash))//maybe flash + ward? { var ally = EntityManager.Heroes.Allies.Where( x => x.IsValid && x.Distance(target) < SpellManager.R.Range) .OrderBy(x => x.Distance(me)).FirstOrDefault(); bool allyValid = ally != null && !ally.Equals(default(AIHeroClient)) && ally.IsValid; if (allyValid && ally.Distance(me) <= SpellManager.W1.Range + SpellManager.Flash.Range && Enabled(MenuEntry.UseAlly)) { SpellManager.Flash.Cast(me.Position.Extend(ally, SpellManager.Flash.Range).To3D()); } else if (target.Distance(me) <= WardManager.WardRange + SpellManager.Flash.Range && canWardJump && Enabled(MenuEntry.UseWard)) { WardManager.CastWardTo(me.Position.Extend(target, WardManager.WardRange).To3D()); } } }
private void deleteButton_Click(object sender, EventArgs e) { if (string.IsNullOrEmpty(IdTextBox.Text)) { MessageBox.Show("Ward info not found."); return; } DialogResult dr = MessageBox.Show("Are you sure to delete this information?", "Confirmation Message", MessageBoxButtons.YesNo); if (dr == DialogResult.Yes) { Ward aWard = new Ward(); aWard.Id = Convert.ToInt32(IdTextBox.Text); MessageModel message = new WardManager().DeleteWard(aWard); if (message.MessageTitle == "Successfull") { MessageBox.Show(message.MessageBody, message.MessageTitle, MessageBoxButtons.OK, MessageBoxIcon.Information); ResetAllData(); LoadFloor(); LoadCategory(); Refresh(); } } }
/// <summary> /// The on update callback. /// </summary> internal override void OnUpdate() { if (MyMenu.RootMenu.Item("wardjump.key").GetValue <KeyBind>().Active) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, ObjectManager.Player.ServerPosition.Extend(Game.CursorPos, 250), false); WardManager.WardjumpHandler(Game.CursorPos); } }
/// <returns></returns> void CheckWardJump() { float wSpeed = 2000; if (canAllyJump) { var ally = EntityManager.Heroes.Allies.Where( x => x.IsValid && x.Distance(me) <= SpellManager.W1.Range && x.Distance(target) < 100).OrderBy(x => x.Distance(me)).First(); float predictionDist = me.Distance(ally); float flyTime = predictionDist / wSpeed; Vector2 predPos = Prediction.Position.PredictUnitPosition(target, (int)flyTime); if (predPos.Distance(ally) <= SpellManager.R.Range) { foundSolution = true; SpellManager.W1.Cast(ally); } } if (LeeSinMenu.bubbaKushMenu["useMovementPredictionBubba1"].Cast <CheckBox>().CurrentValue && WardManager.CanWardJump) { float predictionDist = me.Distance(target) >= WardManager.WardRange ? WardManager.WardRange : me.Distance(target); float flyTime = predictionDist / wSpeed; Vector2 predPos = Prediction.Position.PredictUnitPosition(target, (int)flyTime); if (me.Distance(predPos) <= WardManager.WardRange) { foundSolution = true; WardManager.CastWardTo(predPos.To3D()); } } else if (WardManager.CanWardJump) { Vector2 targetPos = target.Position.To2D(); if (me.Distance(targetPos) <= WardManager.WardRange) { foundSolution = true; WardManager.CastWardTo(targetPos.To3D()); } } }
private void editButton_Click(object sender, EventArgs e) { aWard = new Ward(); aWard.Id = Convert.ToInt32(IdTextBox.Text); aWard.WardName = wardNameTextBox.Text; aWard.FloorId = Convert.ToInt32(floorComboBox.SelectedValue); aWard.CategoryId = Convert.ToInt32(categoryComboBox.SelectedValue); aWard.Description = descriptionTextBox.Text; MessageModel myMessage = new WardManager().EditWard(aWard); MessageBox.Show(myMessage.MessageTitle, myMessage.MessageBody, MessageBoxButtons.OK, MessageBoxIcon.Information); if (myMessage.MessageTitle == "Successfull") { ResetAllData(); } }
public static void Execute() { if (SpellManager.CanCastW1) { var obj = Champion.GetBestObjectNearTo(Util.MousePos); if (obj != null && Menu.GetCheckBoxValue("W")) { SpellManager.CastW1(obj); } else if (Menu.GetCheckBoxValue("WardJump")) { if (WardManager.CanCastWard) { WardManager.CastWardTo(Util.MousePos); } } } }
private bool CanWardFlashKick(Vector2 wardPlacePos) { var allyJump = GetAllyAsWard(); var allyJumpValid = allyJump != null; var canFlash = SpellManager.FlashReady; var canWardJump = (WardManager.CanCastWard || allyJumpValid) && me.Mana >= minEnegeryFirstActivation && SpellManager.W1.IsReady(); float maxWardJumpDist = !allyJumpValid ? WardManager.WardRange : SpellManager.W1.Range; bool inRange = me.Distance(wardPlacePos) <= SpellManager.Flash.Range + maxWardJumpDist; float distQTargetToWardPos = GetLastQBuffEnemyObject() != null && GetLastQBuffEnemyObject().IsValid ? GetLastQBuffEnemyObject().Distance(wardPlacePos) : float.MaxValue; bool dontNeedFlash = distQTargetToWardPos <= maxWardJumpDist; bool waitForQFirst = (SpellManager.CanCastQ1 || Environment.TickCount - LastQ1CastTick < 1000) && LeeSinMenu.insecExtensionsMenu["waitForQBefore_WardFlashKick"].Cast <CheckBox>().CurrentValue; bool onlyUseWithQ = GetLastQBuffEnemyObject() == null && LeeSinMenu.insecExtensionsMenu["WardFlashKickOnlyWithQ"].Cast <CheckBox>().CurrentValue; if (inRange && canWardJump && canFlash && !dontNeedFlash && !waitForQFirst && !onlyUseWithQ) { //Chat.Print("wardFLashKick"); if (WardManager.CanCastWard) { if (!LeeSinMenu.insecExtensionsMenu["dontFlash"].Cast <CheckBox>().CurrentValue) { WardManager.CastWardTo(wardPlacePos.To3D()); return(true); } else /*flash -> ally w to reach wardPos*/ if (!LeeSinMenu.insecExtensionsMenu["dontFlash"].Cast <CheckBox>().CurrentValue) { SpellManager.Flash.Cast(wardPlacePos.To3D()); return(true); } } } return(false); }
private void button1_Click(object sender, EventArgs e) { Users u = new Users(); //try //{ int user_id = Convert.ToInt32(textBox1.Text); string pass = textBox2.Text; string uname = u.Login(user_id, pass, out string role); if (uname.Equals("")) { throw new FormatException(); } SessionClass.SessionId = user_id; SessionClass.SessionName = uname; this.Hide(); switch (role) { case "Doctor": Doctor doctor = new Doctor(); doctor.ShowDialog(); break; case "Laboratorian": Laboratorian laboratorian = new Laboratorian(); laboratorian.ShowDialog(); break; case "Chemist": Chemist chemist = new Chemist(); chemist.ShowDialog(); break; case "Receptionist": Receptionist receptionist = new Receptionist(); receptionist.ShowDialog(); break; case "Manager": Manager manager = new Manager(); manager.ShowDialog(); break; case "Nurse": Nurse nurse = new Nurse(); nurse.ShowDialog(); break; case "WardManager": WardManager wm = new WardManager(); wm.ShowDialog(); break; case "Admin": Admin a = new Admin(); a.ShowDialog(); break; } /* } * catch (Exception ex) * { * Console.WriteLine(ex.Message.ToString()); * if (ex.GetType().ToString().Equals("System.FormatException")) * MessageBox.Show("User doesn't exists", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); * else * MessageBox.Show("Something went wrong please try agian later", "Error",MessageBoxButtons.OK,MessageBoxIcon.Error); * label8.Text = "NOT FOUND"; * }*/ }
public LeeSin() { var spellConfig = new SpellConfig(); spellConfig.Load(); var insecManager = new InsecManager(spellConfig); var wardtracker = new WardTracker(spellConfig); var wardmanager = new WardManager(wardtracker); var wardjump = new WardJump(wardtracker, wardmanager, spellConfig); var insec = new Insec(wardtracker, wardmanager, spellConfig, insecManager); var kickFlash = new KickFlash(spellConfig, insecManager); var combo = new Combo(wardmanager, spellConfig, wardtracker); var harass = new Harass(wardmanager, spellConfig); var jungle = new JungleClear(wardmanager, spellConfig); var lane = new LaneClear(spellConfig); var lasthit = new Lasthit(spellConfig); var killsteal = new Killsteal(spellConfig); var drawManager = new DrawManager(spellConfig, insecManager, new Dmg(spellConfig)); var mainmenu = new Menu("main", "Adept AIO", true); mainmenu.Attach(); spellConfig.InsecMode = new OrbwalkerMode("Insec", KeyCode.T, Global.TargetSelector.GetSelectedTarget, insec.OnKeyPressed); spellConfig.WardjumpMode = new OrbwalkerMode("Wardjump", KeyCode.G, null, wardjump.OnKeyPressed); spellConfig.KickFlashMode = new OrbwalkerMode("Kick Flash", KeyCode.A, null, kickFlash.OnKeyPressed); spellConfig.InsecMode.MenuItem.OnValueChanged += (sender, args) => insec.Enabled = args.GetNewValue <MenuKeyBind>().Value; spellConfig.WardjumpMode.MenuItem.OnValueChanged += (sender, args) => wardjump.Enabled = args.GetNewValue <MenuKeyBind>().Value; spellConfig.KickFlashMode.MenuItem.OnValueChanged += (sender, args) => kickFlash.Enabled = args.GetNewValue <MenuKeyBind>().Value; Global.Orbwalker.AddMode(spellConfig.InsecMode); Global.Orbwalker.AddMode(spellConfig.WardjumpMode); Global.Orbwalker.AddMode(spellConfig.KickFlashMode); Global.Orbwalker.Attach(mainmenu); var insecMenu = new Menu("Insec", "Insec"); var insecBk = new MenuKeyBind("BK", "Bubba Kush Toggle", KeyCode.L, KeybindType.Toggle); var insecF = new MenuBool("Flash", "Enable Flash"); var insecObject = new MenuBool("Object", "Use Q On Minions").SetToolTip("Uses Q to gapclose to every minion"); var insecQLast = new MenuBool("Last", "Use Q After Insec").SetToolTip("Only possible if no minions near target"); var insecPosition = new MenuList("Position", "Insec Position", new[] { "Ally Turret", "Ally Hero" }, 0); var insecKick = new MenuList("Kick", "Kick Type: ", new[] { "Flash R", "R Flash" }, 1); insecMenu.Add(insecBk); insecMenu.Add(insecF); insecMenu.Add(insecObject); insecMenu.Add(insecQLast); insecMenu.Add(insecPosition); insecMenu.Add(insecKick); mainmenu.Add(insecMenu); Temp.IsBubbaKush = insec.Bk = insecMenu["BK"].Enabled; insec.FlashEnabled = insecMenu["Flash"].Enabled; insec.ObjectEnabled = insecMenu["Object"].Enabled; insec.QLast = insecMenu["Last"].Enabled; insecManager.InsecPositionValue = insecMenu["Position"].Value; insecManager.InsecKickValue = insecMenu["Kick"].Value; insecBk.OnValueChanged += (sender, args) => { insec.Bk = args.GetNewValue <MenuKeyBind>().Value; Temp.IsBubbaKush = args.GetNewValue <MenuKeyBind>().Value; }; insecF.OnValueChanged += (sender, args) => insec.FlashEnabled = args.GetNewValue <MenuBool>().Value; insecObject.OnValueChanged += (sender, args) => insec.ObjectEnabled = args.GetNewValue <MenuBool>().Value; insecQLast.OnValueChanged += (sender, args) => insec.QLast = args.GetNewValue <MenuBool>().Value; insecPosition.OnValueChanged += (sender, args) => insecManager.InsecPositionValue = args.GetNewValue <MenuList>().Value; insecKick.OnValueChanged += (sender, args) => insecManager.InsecKickValue = args.GetNewValue <MenuList>().Value; var comboMenu = new Menu("Combo", "Combo"); var comboTurret = new MenuBool("Turret", "Don't Q2 Into Turret"); var comboQ = new MenuBool("Q", "Use Q"); var comboQ2 = new MenuBool("Q2", "Use Q2"); var comboW = new MenuBool("W", "Use W"); var comboWard = new MenuBool("Ward", "Use Wards"); var comboE = new MenuBool("E", "Use E"); foreach (var b in new List <MenuBool> { comboTurret, comboQ, comboQ2, comboW, comboWard, comboE }) { comboMenu.Add(b); } mainmenu.Add(comboMenu); combo.TurretCheckEnabled = comboMenu["Turret"].Enabled; combo.Q1Enabled = comboMenu["Q"].Enabled; combo.Q2Enabled = comboMenu["Q2"].Enabled; combo.WEnabled = comboMenu["W"].Enabled; combo.WardEnabled = comboMenu["Ward"].Enabled; combo.EEnabled = comboMenu["E"].Enabled; comboTurret.OnValueChanged += (sender, args) => combo.TurretCheckEnabled = args.GetNewValue <MenuBool>().Value; comboQ.OnValueChanged += (sender, args) => combo.Q1Enabled = args.GetNewValue <MenuBool>().Value; comboQ2.OnValueChanged += (sender, args) => combo.Q2Enabled = args.GetNewValue <MenuBool>().Value; comboW.OnValueChanged += (sender, args) => combo.WEnabled = args.GetNewValue <MenuBool>().Value; comboWard.OnValueChanged += (sender, args) => combo.WardEnabled = args.GetNewValue <MenuBool>().Value; comboE.OnValueChanged += (sender, args) => combo.EEnabled = args.GetNewValue <MenuBool>().Value; var harassMenu = new Menu("Harass", "Harass"); var harassQ = new MenuBool("Q", "Use Q"); var harassQ2 = new MenuBool("Q2", "Use Q2"); var harassMode = new MenuList("Mode", "W Mode: ", new[] { "Away", "W Self" }, 0); var harassE = new MenuBool("E", "Use E"); var harassE2 = new MenuBool("E2", "Use E2"); harassMenu.Add(harassQ); harassMenu.Add(harassQ2); harassMenu.Add(harassMode); harassMenu.Add(harassE); harassMenu.Add(harassE2); mainmenu.Add(harassMenu); harass.Q1Enabled = harassMenu["Q"].Enabled; harass.Q2Enabled = harassMenu["Q2"].Enabled; harass.Mode = harassMenu["Mode"].Value; harass.EEnabled = harassMenu["E"].Enabled; harass.E2Enabled = harassMenu["E2"].Enabled; harassQ.OnValueChanged += (sender, args) => harass.Q1Enabled = args.GetNewValue <MenuBool>().Value; harassQ2.OnValueChanged += (sender, args) => harass.Q2Enabled = args.GetNewValue <MenuBool>().Value; harassMode.OnValueChanged += (sender, args) => harass.Mode = args.GetNewValue <MenuList>().Value; harassE.OnValueChanged += (sender, args) => harass.EEnabled = args.GetNewValue <MenuBool>().Value; harassE2.OnValueChanged += (sender, args) => harass.E2Enabled = args.GetNewValue <MenuBool>().Value; var jungleMenu = new Menu("Jungle", "Jungle"); var jungleSteal = new MenuBool("Steal", "Steal Legendary"); var jungleSmite = new MenuBool("Smite", "Smite Big Mobs"); var jungleBlue = new MenuBool("Blue", "Smite Blue Buff"); var jungleQ = new MenuBool("Q", "Q"); var jungleW = new MenuBool("W", "W"); var jungleE = new MenuBool("E", "E"); foreach (var b in new List <MenuBool> { jungleSteal, jungleSmite, jungleBlue, jungleQ, jungleW, jungleE }) { jungleMenu.Add(b); } mainmenu.Add(jungleMenu); jungle.StealEnabled = jungleMenu["Steal"].Enabled; jungle.SmiteEnabled = jungleMenu["Smite"].Enabled; jungle.BlueEnabled = jungleMenu["Blue"].Enabled; jungle.Q1Enabled = jungleMenu["Q"].Enabled; jungle.WEnabled = jungleMenu["W"].Enabled; jungle.EEnabled = jungleMenu["E"].Enabled; jungleSteal.OnValueChanged += (sender, args) => jungle.StealEnabled = args.GetNewValue <MenuBool>().Value; jungleSmite.OnValueChanged += (sender, args) => jungle.Q1Enabled = args.GetNewValue <MenuBool>().Value; jungleBlue.OnValueChanged += (sender, args) => jungle.BlueEnabled = args.GetNewValue <MenuBool>().Value; jungleQ.OnValueChanged += (sender, args) => jungle.Q1Enabled = args.GetNewValue <MenuBool>().Value; jungleW.OnValueChanged += (sender, args) => jungle.WEnabled = args.GetNewValue <MenuBool>().Value; jungleE.OnValueChanged += (sender, args) => jungle.EEnabled = args.GetNewValue <MenuBool>().Value; var laneMenu = new Menu("Lane", "Lane"); var laneCheck = new MenuBool("Check", "Don't Clear When Enemies Nearby"); var laneQ = new MenuBool("Q", "Q"); var laneW = new MenuBool("W", "W"); var laneE = new MenuBool("E", "E"); foreach (var b in new List <MenuBool> { laneCheck, laneQ, laneW, laneE }) { laneMenu.Add(b); } mainmenu.Add(laneMenu); lane.CheckEnabled = laneMenu["Check"].Enabled; lane.Q1Enabled = laneMenu["Q"].Enabled; lane.WEnabled = laneMenu["W"].Enabled; lane.EEnabled = laneMenu["E"].Enabled; laneCheck.OnValueChanged += (sender, args) => lane.CheckEnabled = args.GetNewValue <MenuBool>().Value; laneQ.OnValueChanged += (sender, args) => lane.Q1Enabled = args.GetNewValue <MenuBool>().Value; laneW.OnValueChanged += (sender, args) => lane.WEnabled = args.GetNewValue <MenuBool>().Value; laneE.OnValueChanged += (sender, args) => lane.EEnabled = args.GetNewValue <MenuBool>().Value; var lasthitMenu = new Menu("Lasthit", "Lasthit"); var lasthitEnabled = new MenuBool("Enabled", "Enabled"); lasthitMenu.Add(lasthitEnabled); mainmenu.Add(lasthitMenu); lasthit.Enabled = lasthitMenu["Enabled"].Enabled; lasthitEnabled.OnValueChanged += (sender, args) => lasthit.Enabled = args.GetNewValue <MenuBool>().Value; var ksMenu = new Menu("Killsteal", "Killsteal"); var ksIgnite = new MenuBool("Ignite", "Ignite"); var ksSmite = new MenuBool("Smite", "Smite"); var ksQ = new MenuBool("Q", "Q"); var ksE = new MenuBool("E", "E"); var ksR = new MenuBool("R", "R"); foreach (var b in new List <MenuBool> { ksIgnite, ksSmite, ksQ, ksE, ksR }) { ksMenu.Add(b); } mainmenu.Add(ksMenu); killsteal.IgniteEnabled = ksMenu["Ignite"].Enabled; killsteal.SmiteEnabled = ksMenu["Smite"].Enabled; killsteal.QEnabled = ksMenu["Q"].Enabled; killsteal.EEnabled = ksMenu["E"].Enabled; killsteal.REnabled = ksMenu["R"].Enabled; ksIgnite.OnValueChanged += (sender, args) => killsteal.IgniteEnabled = args.GetNewValue <MenuBool>().Value; ksSmite.OnValueChanged += (sender, args) => killsteal.SmiteEnabled = args.GetNewValue <MenuBool>().Value; ksQ.OnValueChanged += (sender, args) => killsteal.QEnabled = args.GetNewValue <MenuBool>().Value; ksE.OnValueChanged += (sender, args) => killsteal.EEnabled = args.GetNewValue <MenuBool>().Value; ksR.OnValueChanged += (sender, args) => killsteal.REnabled = args.GetNewValue <MenuBool>().Value; var drawMenu = new Menu("Draw", "DrawManager"); var drawSegments = new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"); var drawPosition = new MenuBool("Position", "Insec Position"); var drawQ = new MenuBool("Q", "Q Range"); drawMenu.Add(drawSegments); drawMenu.Add(drawPosition); drawMenu.Add(drawQ); mainmenu.Add(drawMenu); drawManager.QEnabled = drawMenu["Q"].Enabled; drawManager.SegmentsValue = drawMenu["Segments"].Value; drawManager.PositionEnabled = drawMenu["Position"].Enabled; drawSegments.OnValueChanged += (sender, args) => drawManager.SegmentsValue = args.GetNewValue <MenuSlider>().Value; drawPosition.OnValueChanged += (sender, args) => drawManager.PositionEnabled = args.GetNewValue <MenuBool>().Value; drawQ.OnValueChanged += (sender, args) => drawManager.QEnabled = args.GetNewValue <MenuBool>().Value; Gapcloser.Attach(mainmenu, "Gapcloser"); var gapcloser = new AntiGapcloser(spellConfig, wardmanager, wardtracker); Gapcloser.OnGapcloser += gapcloser.OnGapcloser; var manager = new Manager(combo, harass, jungle, lane, lasthit); Game.OnUpdate += manager.OnUpdate; Game.OnUpdate += killsteal.OnUpdate; Global.Orbwalker.PostAttack += manager.PostAttack; Render.OnRender += drawManager.OnRender; Render.OnPresent += drawManager.RenerDamage; Obj_AI_Base.OnProcessSpellCast += insec.OnProcessSpellCast; Obj_AI_Base.OnProcessSpellCast += kickFlash.OnProcessSpellCast; Obj_AI_Base.OnProcessSpellCast += spellConfig.OnProcessSpellCast; GameObject.OnCreate += wardtracker.OnCreate; }
private void GameOnOnUpdate(EventArgs args) { if (!LeeSinMenu.starComboMenu["starComboKey"].Cast <KeyBind>().CurrentValue) { errorString = string.Empty; return; } if (target.HasBuff("BlindMonkQOne") && SpellManager.CanCastQ2) { SpellManager.Q2.Cast(); } if (!hasResources) { if (!SpellManager.R.IsReady()) { errorString = "R not ready"; } else if ((!WardManager.CanCastWard || !SpellManager.FlashReady) && !canAllyJump) { errorString = "Cannot dash"; } else if (canAllyJump && (!SpellManager.CanCastW1 || me.Mana < 50)) { errorString = "Cannot jump to ally"; } return; } else if (!SelectionHandler.LastTargetValid) { errorString = "Target not selected"; return; } else { errorString = string.Empty; } Orbwalker.OrbwalkTo(Game.CursorPos); if (solution == StarSolutions.None) { SearchForSolution(); } else { Core.DelayAction(() => { if (solution != StarSolutions.None) { solution = StarSolutions.None; } }, 4000); } if (CanContinueWith(StarSolutions.Ally)) { if (SpellManager.CanCastW1 && me.Mana >= 50) { var ally = EntityManager.Heroes.Allies.Where( x => x.IsValid && x.Distance(me) <= SpellManager.W1.Range && x.Distance(target) < SpellManager.R.Range) .OrderBy(x => x.Distance(target)) .First(); SpellManager.W1.Cast(ally); } if (target.Distance(me) <= SpellManager.R.Range) { SpellManager.R.Cast(target); } } else if (CanContinueWith(StarSolutions.Ward)) { if (canWardJump) { var jumpPos = GetJumpPos(true, Enabled(MenuEntry.MovementPrediction)).To3D(); WardManager.CastWardTo(jumpPos); } if (target.Distance(me) <= SpellManager.R.Range) { SpellManager.R.Cast(target); } } else if (CanContinueWith(StarSolutions.Flash)) { if (canFlash) { SpellManager.Flash.Cast(GetJumpPos(false).To3D()); } if (target.Distance(me) <= SpellManager.R.Range) { SpellManager.R.Cast(target); } } }