IEnumerator PushCor() { while (true) { yield return(new WaitForSeconds(breakingTime)); if (pushedWall != null && inRun) { pushedWall.Break(); FatnessModify(-1); } } }
public void Tick() { if (!gameManager.IsPlaying && Input.GetButtonDown("Submit")) { gameManager.StartGame(); } if (gameManager.IsPlaying && Input.GetButtonDown("Touch")) { leaks.CompleteTouch(); } if (gameManager.IsPlaying && Input.GetButtonDown("Break")) { wall.Break(); } }