Пример #1
0
    public void SetUp()
    {
        for (int i = 0; i < walkers.Count; i++)
        {
            DestroyImmediate(walkers[i].gameObject);
        }

        walkers.Clear();

        for (int i = 0; i < numofdoods; i++)
        {
            Walker walker = prefab.Duplicate(transform.position + new Vector3(distance * i, 0, 0));
            walker.transform.SetParent(transform);
            walkers.Add(walker);
        }
    }