Пример #1
0
    private IEnumerator BossActionSequencer()
    {
        yield return(StartCoroutine("WaitSeconds", 2f));

        while (true)
        {
            yield return(StartCoroutine("Jump"));

            _projectile.ActivateProjectile(_player.transform.position);

            _walk.Activate();
            yield return(StartCoroutine("WaitSeconds", 3f));
        }
    }