Пример #1
0
            public bool TrySignalToSatisfyWait(WaitedListNode registeredListNode, bool isAbandonedMutex)
            {
                s_lock.VerifyIsLocked();
                Debug.Assert(_thread != Thread.CurrentThread);

                Debug.Assert(registeredListNode != null);
                Debug.Assert(registeredListNode.WaitInfo == this);
                Debug.Assert(registeredListNode.WaitedObjectIndex >= 0);
                Debug.Assert(registeredListNode.WaitedObjectIndex < _waitedCount);

                Debug.Assert(_waitedCount > (_isWaitForAll ? 1 : 0));

                int  signaledWaitedObjectIndex = registeredListNode.WaitedObjectIndex;
                bool isWaitForAll = _isWaitForAll;
                bool wouldAnyMutexReacquireCountOverflow = false;

                if (isWaitForAll)
                {
                    // Determine if all waits would be satisfied
                    if (!WaitableObject.WouldWaitForAllBeSatisfiedOrAborted(
                            _thread,
                            _waitedObjects,
                            _waitedCount,
                            signaledWaitedObjectIndex,
                            ref wouldAnyMutexReacquireCountOverflow,
                            ref isAbandonedMutex))
                    {
                        return(false);
                    }
                }

                // The wait would be satisfied. Before making changes to satisfy the wait, acquire the monitor and verify that
                // the thread can accept a signal.
                _waitMonitor.Acquire();

                if (!IsWaiting)
                {
                    _waitMonitor.Release();
                    return(false);
                }

                if (isWaitForAll && !wouldAnyMutexReacquireCountOverflow)
                {
                    // All waits would be satisfied, accept the signals
                    WaitableObject.SatisfyWaitForAll(this, _waitedObjects, _waitedCount, signaledWaitedObjectIndex);
                }

                UnregisterWait();

                Debug.Assert(_waitedObjectIndexThatSatisfiedWait < 0);
                if (wouldAnyMutexReacquireCountOverflow)
                {
                    _waitSignalState = WaitSignalState.NotWaiting_SignaledToAbortWaitDueToMaximumMutexReacquireCount;
                }
                else
                {
                    _waitedObjectIndexThatSatisfiedWait = signaledWaitedObjectIndex;
                    _waitSignalState =
                        isAbandonedMutex
                            ? WaitSignalState.NotWaiting_SignaledToSatisfyWaitWithAbandonedMutex
                            : WaitSignalState.NotWaiting_SignaledToSatisfyWait;
                }

                _waitMonitor.Signal_Release();
                return(!wouldAnyMutexReacquireCountOverflow);
            }