void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.KHMPToolsWindow = ((WPFTools.Editor)(target)); return; case 2: this.EditorTabs = ((System.Windows.Controls.TabControl)(target)); return; case 3: this.GameFiles = ((System.Windows.Controls.TabItem)(target)); return; case 4: this.GameFilesTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 5: this.label9 = ((System.Windows.Controls.Label)(target)); return; case 6: this.EnemyDBFile = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.BrowseForEnemyXML = ((System.Windows.Controls.Button)(target)); #line 30 "..\..\Editor.xaml" this.BrowseForEnemyXML.Click += new System.Windows.RoutedEventHandler(this.BrowseForEnemyXML_Click); #line default #line hidden return; case 8: this.label10 = ((System.Windows.Controls.Label)(target)); return; case 9: this.ItemsDBFile = ((System.Windows.Controls.TextBox)(target)); return; case 10: this.BrowseForItemsXML = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\Editor.xaml" this.BrowseForItemsXML.Click += new System.Windows.RoutedEventHandler(this.BrowseForItemsXML_Click); #line default #line hidden return; case 11: this.LoadDefaults = ((System.Windows.Controls.Button)(target)); #line 34 "..\..\Editor.xaml" this.LoadDefaults.Click += new System.Windows.RoutedEventHandler(this.LoadDefaults_Click); #line default #line hidden return; case 12: this.PlayerEditor = ((System.Windows.Controls.TabItem)(target)); return; case 13: this.SaveEditor = ((System.Windows.Controls.TabItem)(target)); return; case 14: this.EnemyEditor = ((System.Windows.Controls.TabItem)(target)); return; case 15: this.image1 = ((System.Windows.Controls.Image)(target)); return; case 16: this.AddNewEnemyButton = ((System.Windows.Controls.Button)(target)); #line 60 "..\..\Editor.xaml" this.AddNewEnemyButton.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemyButton_Click); #line default #line hidden return; case 17: this.EnemyListBox = ((System.Windows.Controls.ListBox)(target)); #line 61 "..\..\Editor.xaml" this.EnemyListBox.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.EnemyListBox_SelectionChanged); #line default #line hidden return; case 18: this.EnemyListConextBox = ((System.Windows.Controls.ContextMenu)(target)); return; case 19: this.NewTemplatedEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 64 "..\..\Editor.xaml" this.NewTemplatedEnemy.Click += new System.Windows.RoutedEventHandler(this.NewEnemyFromTemplate_Click); #line default #line hidden return; case 20: this.DeleteCurrentEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 65 "..\..\Editor.xaml" this.DeleteCurrentEnemy.Click += new System.Windows.RoutedEventHandler(this.DeleteCurrentEnemy_Click); #line default #line hidden return; case 21: this.AddNewEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 66 "..\..\Editor.xaml" this.AddNewEnemy.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemy_Click); #line default #line hidden return; case 22: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 23: this.label7 = ((System.Windows.Controls.Label)(target)); return; case 24: this.EnemyCountLabel = ((System.Windows.Controls.Label)(target)); return; case 25: this.EnemyLevelBox = ((System.Windows.Controls.GroupBox)(target)); return; case 26: this.EnemyLevelsListBox = ((System.Windows.Controls.ListBox)(target)); return; case 27: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 28: this.AddNewEnemyInstanceButton = ((System.Windows.Controls.Button)(target)); #line 86 "..\..\Editor.xaml" this.AddNewEnemyInstanceButton.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemyInstanceButton_Click); #line default #line hidden return; case 29: this.EnemyPropertiesGrid = ((System.Windows.Controls.Grid)(target)); return; case 30: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 31: this.StatDescriptionBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 32: this.EnemyNameLabel = ((System.Windows.Controls.Label)(target)); return; case 33: this.EnemyDescriptionTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 34: this.EnemyPropertyTabs = ((System.Windows.Controls.TabControl)(target)); return; case 35: this.EnemyStatsTab = ((System.Windows.Controls.TabItem)(target)); return; case 36: this.EnemyStatsTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 37: this.EnemyStatViewDisplay = ((System.Windows.Controls.ListView)(target)); #line 98 "..\..\Editor.xaml" this.EnemyStatViewDisplay.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.EnemyStatViewDisplay_SelectionChanged); #line default #line hidden return; case 38: this.EnemyStatDescriptionBox = ((System.Windows.Controls.TextBox)(target)); return; case 39: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 40: this.StatRatingRectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 41: this.EnemyStatusResistancesTab = ((System.Windows.Controls.TabItem)(target)); return; case 42: this.EnemyStatusResistanceGrid = ((System.Windows.Controls.Grid)(target)); return; case 43: this.EnemyStatusResistancesGrid = ((System.Windows.Controls.ListView)(target)); return; case 44: this.label22 = ((System.Windows.Controls.Label)(target)); return; case 45: this.textBox1 = ((System.Windows.Controls.TextBox)(target)); return; case 46: this.AddEnemySERes = ((System.Windows.Controls.Button)(target)); #line 155 "..\..\Editor.xaml" this.AddEnemySERes.Click += new System.Windows.RoutedEventHandler(this.AddEnemySERes_Click); #line default #line hidden return; case 47: this.RemoveEnemyStatusResistance = ((System.Windows.Controls.Button)(target)); #line 156 "..\..\Editor.xaml" this.RemoveEnemyStatusResistance.Click += new System.Windows.RoutedEventHandler(this.RemoveEnemyStatusResistance_Click); #line default #line hidden return; case 48: this.EnemyElementalEffectivnessTab = ((System.Windows.Controls.TabItem)(target)); return; case 49: this.EnemyElementalEffectivenessTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 50: this.EnemyElementalEffectivenessGrid = ((System.Windows.Controls.ListView)(target)); return; case 51: this.AddEnemyEleEff = ((System.Windows.Controls.Button)(target)); #line 185 "..\..\Editor.xaml" this.AddEnemyEleEff.Click += new System.Windows.RoutedEventHandler(this.AddEnemyEleEff_Click); #line default #line hidden return; case 52: this.RemoveEnemyEleEff = ((System.Windows.Controls.Button)(target)); #line 186 "..\..\Editor.xaml" this.RemoveEnemyEleEff.Click += new System.Windows.RoutedEventHandler(this.RemoveEnemyEleEff_Click); #line default #line hidden return; case 53: this.EnemyDropTableTab = ((System.Windows.Controls.TabItem)(target)); return; case 54: this.EnemyDropTableGrid = ((System.Windows.Controls.Grid)(target)); return; case 55: this.EnemyDropTable = ((System.Windows.Controls.ListView)(target)); return; case 56: this.EnemyLootTableTab = ((System.Windows.Controls.TabItem)(target)); return; case 57: this.EnemyLootTableTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 58: this.EnemyLootTableGrid = ((System.Windows.Controls.ListView)(target)); return; case 59: this.EnemyAbilityTab = ((System.Windows.Controls.TabItem)(target)); return; case 60: this.EnemyMagicTab = ((System.Windows.Controls.TabItem)(target)); return; case 61: this.listBox1 = ((System.Windows.Controls.ListBox)(target)); return; case 62: this.label19 = ((System.Windows.Controls.Label)(target)); return; case 63: this.EnemySkillsTab = ((System.Windows.Controls.TabItem)(target)); return; case 64: this.EnemyEquipmentTab = ((System.Windows.Controls.TabItem)(target)); return; case 65: this.EnemyAITab = ((System.Windows.Controls.TabItem)(target)); return; case 66: this.UsePreDefScriptsCheckBox = ((System.Windows.Controls.CheckBox)(target)); return; case 67: this.PreDefinedScripts = ((System.Windows.Controls.ComboBox)(target)); return; case 68: this.EnemyScriptSource = ((System.Windows.Controls.RichTextBox)(target)); return; case 69: this.EnableCustomScript = ((System.Windows.Controls.CheckBox)(target)); #line 292 "..\..\Editor.xaml" this.EnableCustomScript.Checked += new System.Windows.RoutedEventHandler(this.EnableCustomScript_Checked); #line default #line hidden #line 292 "..\..\Editor.xaml" this.EnableCustomScript.Unchecked += new System.Windows.RoutedEventHandler(this.EnableCustomScript_Checked); #line default #line hidden return; case 70: this.SaveToPreDefSource = ((System.Windows.Controls.Button)(target)); return; case 71: this.EnemyMiscTab = ((System.Windows.Controls.TabItem)(target)); return; case 72: this.EnemySizeSelector = ((System.Windows.Controls.ComboBox)(target)); return; case 73: this.label5 = ((System.Windows.Controls.Label)(target)); return; case 74: this.ActiveEnemyClasses = ((System.Windows.Controls.ListBox)(target)); return; case 75: this.AllEnemyClasses = ((System.Windows.Controls.ListBox)(target)); return; case 76: this.groupBox1 = ((System.Windows.Controls.GroupBox)(target)); return; case 77: this.ImmuneToScanCheckBox = ((System.Windows.Controls.CheckBox)(target)); return; case 78: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 79: this.label6 = ((System.Windows.Controls.Label)(target)); return; case 80: this.SaveAllEnemiesButton = ((System.Windows.Controls.Button)(target)); #line 328 "..\..\Editor.xaml" this.SaveAllEnemiesButton.Click += new System.Windows.RoutedEventHandler(this.SaveAllEnemiesButton_Click); #line default #line hidden return; case 81: this.EnemyPartyEditor = ((System.Windows.Controls.TabItem)(target)); return; case 82: this.AbilityEditor = ((System.Windows.Controls.TabItem)(target)); return; case 83: this.StatusEffectsEditor = ((System.Windows.Controls.TabItem)(target)); return; case 84: this.StatusEffectListBox = ((System.Windows.Controls.ListBox)(target)); return; case 85: this.StatusEffectNameLabel = ((System.Windows.Controls.Label)(target)); return; case 86: this.label20 = ((System.Windows.Controls.Label)(target)); return; case 87: this.StatusEffectDescription = ((System.Windows.Controls.TextBox)(target)); return; case 88: this.button1 = ((System.Windows.Controls.Button)(target)); return; case 89: this.button3 = ((System.Windows.Controls.Button)(target)); return; case 90: this.comboBox1 = ((System.Windows.Controls.ComboBox)(target)); return; case 91: this.label21 = ((System.Windows.Controls.Label)(target)); return; case 92: this.StatusEffectCount = ((System.Windows.Controls.Label)(target)); return; case 93: this.StatusEffectProperties = ((System.Windows.Controls.GroupBox)(target)); return; case 94: this.grid1 = ((System.Windows.Controls.Grid)(target)); return; case 95: this.listBox4 = ((System.Windows.Controls.ListBox)(target)); #line 360 "..\..\Editor.xaml" this.listBox4.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ComponentList_SelectionChanged); #line default #line hidden return; case 96: this.label30 = ((System.Windows.Controls.Label)(target)); return; case 97: this.button4 = ((System.Windows.Controls.Button)(target)); return; case 98: this.label31 = ((System.Windows.Controls.Label)(target)); return; case 99: this.textBox4 = ((System.Windows.Controls.TextBox)(target)); #line 370 "..\..\Editor.xaml" this.textBox4.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ItemFamily_TextChanged); #line default #line hidden return; case 100: this.comboBox2 = ((System.Windows.Controls.ComboBox)(target)); #line 371 "..\..\Editor.xaml" this.comboBox2.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.OtherFamilyMembers_SelectionChanged); #line default #line hidden return; case 101: this.button10 = ((System.Windows.Controls.Button)(target)); #line 372 "..\..\Editor.xaml" this.button10.Click += new System.Windows.RoutedEventHandler(this.DelItemComponent_Click); #line default #line hidden return; case 102: this.listBox2 = ((System.Windows.Controls.ListBox)(target)); return; case 103: this.listBox3 = ((System.Windows.Controls.ListBox)(target)); return; case 104: this.comboBox3 = ((System.Windows.Controls.ComboBox)(target)); return; case 105: this.ActionEditor = ((System.Windows.Controls.TabItem)(target)); return; case 106: this.ActionsGrid = ((System.Windows.Controls.Grid)(target)); return; case 107: this.ActionListBox = ((System.Windows.Controls.ListBox)(target)); return; case 108: this.label23 = ((System.Windows.Controls.Label)(target)); return; case 109: this.label24 = ((System.Windows.Controls.Label)(target)); return; case 110: this.AddNewAction = ((System.Windows.Controls.Button)(target)); return; case 111: this.SaveAllActions = ((System.Windows.Controls.Button)(target)); return; case 112: this.ActionListSortOrder = ((System.Windows.Controls.ComboBox)(target)); return; case 113: this.label25 = ((System.Windows.Controls.Label)(target)); return; case 114: this.textBox2 = ((System.Windows.Controls.TextBox)(target)); return; case 115: this.ActionCount = ((System.Windows.Controls.Label)(target)); return; case 116: this.groupBox2 = ((System.Windows.Controls.GroupBox)(target)); return; case 117: this.ActionComponentGrid = ((System.Windows.Controls.Grid)(target)); return; case 118: this.groupBox3 = ((System.Windows.Controls.GroupBox)(target)); return; case 119: this.ActionComponentList = ((System.Windows.Controls.ListBox)(target)); return; case 120: this.ItemEditor = ((System.Windows.Controls.TabItem)(target)); return; case 121: this.ItemListBox = ((System.Windows.Controls.ListBox)(target)); #line 427 "..\..\Editor.xaml" this.ItemListBox.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ItemListBox_SelectionChanged); #line default #line hidden return; case 122: this.ActiveItemNameLabel = ((System.Windows.Controls.Label)(target)); return; case 123: this.label11 = ((System.Windows.Controls.Label)(target)); return; case 124: this.label12 = ((System.Windows.Controls.Label)(target)); return; case 125: this.ItemCountLabel = ((System.Windows.Controls.Label)(target)); return; case 126: this.ItemDescriptionBox = ((System.Windows.Controls.TextBox)(target)); return; case 127: this.ItemIcon = ((System.Windows.Controls.Image)(target)); return; case 128: this.label13 = ((System.Windows.Controls.Label)(target)); return; case 129: this.CommonPropertiesGorupBox = ((System.Windows.Controls.GroupBox)(target)); return; case 130: this.CommonPropertiesGorupBoxBrid = ((System.Windows.Controls.Grid)(target)); return; case 131: this.label15 = ((System.Windows.Controls.Label)(target)); return; case 132: this.ItemValueBox = ((System.Windows.Controls.TextBox)(target)); return; case 133: this.ItemCurrentClasses = ((System.Windows.Controls.ListBox)(target)); return; case 134: this.AvailableItemClasses = ((System.Windows.Controls.ListBox)(target)); return; case 135: this.label16 = ((System.Windows.Controls.Label)(target)); return; case 136: this.label17 = ((System.Windows.Controls.Label)(target)); return; case 137: this.ItemComponentList = ((System.Windows.Controls.ListBox)(target)); #line 447 "..\..\Editor.xaml" this.ItemComponentList.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ComponentList_SelectionChanged); #line default #line hidden return; case 138: this.label18 = ((System.Windows.Controls.Label)(target)); return; case 139: this.AddComponent = ((System.Windows.Controls.Button)(target)); return; case 140: this.label14 = ((System.Windows.Controls.Label)(target)); return; case 141: this.ItemFamily = ((System.Windows.Controls.TextBox)(target)); #line 457 "..\..\Editor.xaml" this.ItemFamily.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ItemFamily_TextChanged); #line default #line hidden return; case 142: this.OtherFamilyMembers = ((System.Windows.Controls.ComboBox)(target)); #line 458 "..\..\Editor.xaml" this.OtherFamilyMembers.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.OtherFamilyMembers_SelectionChanged); #line default #line hidden return; case 143: this.AddAvailableClass = ((System.Windows.Controls.Button)(target)); #line 459 "..\..\Editor.xaml" this.AddAvailableClass.Click += new System.Windows.RoutedEventHandler(this.AddAvailableClass_Click); #line default #line hidden return; case 144: this.RemoveCurrentClass = ((System.Windows.Controls.Button)(target)); #line 460 "..\..\Editor.xaml" this.RemoveCurrentClass.Click += new System.Windows.RoutedEventHandler(this.RemoveCurrentClass_Click); #line default #line hidden return; case 145: this.AddnewItemClassButton = ((System.Windows.Controls.Button)(target)); #line 461 "..\..\Editor.xaml" this.AddnewItemClassButton.Click += new System.Windows.RoutedEventHandler(this.AddnewItemClassButton_Click); #line default #line hidden return; case 146: this.MoveItemClassUp = ((System.Windows.Controls.Button)(target)); #line 462 "..\..\Editor.xaml" this.MoveItemClassUp.Click += new System.Windows.RoutedEventHandler(this.MoveItemClassUp_Click); #line default #line hidden return; case 147: this.button2 = ((System.Windows.Controls.Button)(target)); #line 463 "..\..\Editor.xaml" this.button2.Click += new System.Windows.RoutedEventHandler(this.button2_Click); #line default #line hidden return; case 148: this.DelItemComponent = ((System.Windows.Controls.Button)(target)); #line 464 "..\..\Editor.xaml" this.DelItemComponent.Click += new System.Windows.RoutedEventHandler(this.DelItemComponent_Click); #line default #line hidden return; case 149: this.ActiveItemComponentGrouping = ((System.Windows.Controls.GroupBox)(target)); return; case 150: this.ItemComponentAttachmentGrid = ((System.Windows.Controls.Grid)(target)); return; case 151: this.AddNewItemButton = ((System.Windows.Controls.Button)(target)); return; case 152: this.SaveAllItemChanges = ((System.Windows.Controls.Button)(target)); #line 471 "..\..\Editor.xaml" this.SaveAllItemChanges.Click += new System.Windows.RoutedEventHandler(this.SaveAllItemChanges_Click); #line default #line hidden return; case 153: this.SortItemsSelect = ((System.Windows.Controls.ComboBox)(target)); #line 472 "..\..\Editor.xaml" this.SortItemsSelect.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.SortItemsSelect_SelectionChanged); #line default #line hidden return; case 154: this.MapEditor = ((System.Windows.Controls.TabItem)(target)); return; case 155: this.treeView1 = ((System.Windows.Controls.TreeView)(target)); return; case 156: this.TiledHost = ((System.Windows.Forms.Integration.WindowsFormsHost)(target)); return; case 157: this.LaunchTiled = ((System.Windows.Controls.Button)(target)); return; case 158: this.AnimationEditor = ((System.Windows.Controls.TabItem)(target)); return; case 159: this.AudioEditor = ((System.Windows.Controls.TabItem)(target)); return; case 160: this.AudioPlayer = ((System.Windows.Controls.MediaElement)(target)); return; case 161: this.GraphicTools = ((System.Windows.Controls.TabItem)(target)); return; case 162: this.GraphicToolsTabs = ((System.Windows.Controls.TabControl)(target)); return; case 163: this.Shaders = ((System.Windows.Controls.TabItem)(target)); return; case 164: this.listBox5 = ((System.Windows.Controls.ListBox)(target)); return; case 165: this.ShaderPreviewing = ((System.Windows.Controls.GroupBox)(target)); return; case 166: this.SFMLPreImageBorder = ((System.Windows.Controls.Border)(target)); return; case 167: this.PreShaderImage = ((System.Windows.Controls.Image)(target)); return; case 168: this.ActivateShader = ((System.Windows.Controls.Button)(target)); #line 504 "..\..\Editor.xaml" this.ActivateShader.MouseEnter += new System.Windows.Input.MouseEventHandler(this.ActivateShader_MouseEnter); #line default #line hidden #line 504 "..\..\Editor.xaml" this.ActivateShader.Click += new System.Windows.RoutedEventHandler(this.ActivateShader_Click); #line default #line hidden return; case 169: this.PauseShaderTime = ((System.Windows.Controls.Button)(target)); return; case 170: this.SFMLShaderBoxBorder = ((System.Windows.Controls.Border)(target)); return; case 171: this.SFMLShaderHost = ((System.Windows.Forms.Integration.WindowsFormsHost)(target)); return; case 172: this.label29 = ((System.Windows.Controls.Label)(target)); return; case 173: this.label27 = ((System.Windows.Controls.Label)(target)); return; case 174: this.LoadImageForShader = ((System.Windows.Controls.Button)(target)); #line 519 "..\..\Editor.xaml" this.LoadImageForShader.Click += new System.Windows.RoutedEventHandler(this.LoadImageForShader_Click); #line default #line hidden return; case 175: this.ShaderEditor = ((System.Windows.Controls.GroupBox)(target)); return; case 176: this.ShaderEditorBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 177: this.ShaderErrorBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 178: this.label28 = ((System.Windows.Controls.Label)(target)); return; case 179: this.label33 = ((System.Windows.Controls.Label)(target)); return; case 180: this.label34 = ((System.Windows.Controls.Label)(target)); return; case 181: this.label35 = ((System.Windows.Controls.Label)(target)); return; case 182: this.label36 = ((System.Windows.Controls.Label)(target)); return; case 183: this.UseImageRes = ((System.Windows.Controls.CheckBox)(target)); return; case 184: this.GameConfiguration = ((System.Windows.Controls.TabItem)(target)); return; case 185: this.CppCodeGen = ((System.Windows.Controls.TabItem)(target)); return; case 186: this.tabControl1 = ((System.Windows.Controls.TabControl)(target)); return; case 187: this.EnumMapper = ((System.Windows.Controls.TabItem)(target)); return; case 188: this.EnumInBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 189: this.label26 = ((System.Windows.Controls.Label)(target)); return; case 190: this.OutputEnumCode = ((System.Windows.Controls.Button)(target)); #line 548 "..\..\Editor.xaml" this.OutputEnumCode.Click += new System.Windows.RoutedEventHandler(this.OutputEnumCode_Click); #line default #line hidden return; case 191: this.EnumOutBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 192: this.EnumOutTextBox = ((System.Windows.Controls.TextBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.KHMPToolsWindow = ((WPFTools.Editor)(target)); return; case 2: this.EditorTabs = ((System.Windows.Controls.TabControl)(target)); return; case 3: this.GameFiles = ((System.Windows.Controls.TabItem)(target)); return; case 4: this.GameFilesTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 5: this.label9 = ((System.Windows.Controls.Label)(target)); return; case 6: this.EnemyDBFile = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.BrowseForEnemyXML = ((System.Windows.Controls.Button)(target)); #line 29 "..\..\..\Editor.xaml" this.BrowseForEnemyXML.Click += new System.Windows.RoutedEventHandler(this.BrowseForEnemyXML_Click); #line default #line hidden return; case 8: this.label10 = ((System.Windows.Controls.Label)(target)); return; case 9: this.ItemsDBFile = ((System.Windows.Controls.TextBox)(target)); return; case 10: this.BrowseForItemsXML = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\..\Editor.xaml" this.BrowseForItemsXML.Click += new System.Windows.RoutedEventHandler(this.BrowseForItemsXML_Click); #line default #line hidden return; case 11: this.PlayerEditor = ((System.Windows.Controls.TabItem)(target)); return; case 12: this.SaveEditor = ((System.Windows.Controls.TabItem)(target)); return; case 13: this.EnemyEditor = ((System.Windows.Controls.TabItem)(target)); return; case 14: this.image1 = ((System.Windows.Controls.Image)(target)); return; case 15: this.AddNewEnemyButton = ((System.Windows.Controls.Button)(target)); #line 58 "..\..\..\Editor.xaml" this.AddNewEnemyButton.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemyButton_Click); #line default #line hidden return; case 16: this.EnemyListBox = ((System.Windows.Controls.ListBox)(target)); #line 59 "..\..\..\Editor.xaml" this.EnemyListBox.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.EnemyListBox_SelectionChanged); #line default #line hidden return; case 17: this.EnemyListConextBox = ((System.Windows.Controls.ContextMenu)(target)); return; case 18: this.NewTemplatedEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 62 "..\..\..\Editor.xaml" this.NewTemplatedEnemy.Click += new System.Windows.RoutedEventHandler(this.NewEnemyFromTemplate_Click); #line default #line hidden return; case 19: this.DeleteCurrentEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 63 "..\..\..\Editor.xaml" this.DeleteCurrentEnemy.Click += new System.Windows.RoutedEventHandler(this.DeleteCurrentEnemy_Click); #line default #line hidden return; case 20: this.AddNewEnemy = ((System.Windows.Controls.MenuItem)(target)); #line 64 "..\..\..\Editor.xaml" this.AddNewEnemy.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemy_Click); #line default #line hidden return; case 21: this.label2 = ((System.Windows.Controls.Label)(target)); return; case 22: this.label7 = ((System.Windows.Controls.Label)(target)); return; case 23: this.EnemyCountLabel = ((System.Windows.Controls.Label)(target)); return; case 24: this.EnemyLevelBox = ((System.Windows.Controls.GroupBox)(target)); return; case 25: this.EnemyLevelsListBox = ((System.Windows.Controls.ListBox)(target)); return; case 26: this.label3 = ((System.Windows.Controls.Label)(target)); return; case 27: this.AddNewEnemyInstanceButton = ((System.Windows.Controls.Button)(target)); #line 84 "..\..\..\Editor.xaml" this.AddNewEnemyInstanceButton.Click += new System.Windows.RoutedEventHandler(this.AddNewEnemyInstanceButton_Click); #line default #line hidden return; case 28: this.EnemyPropertiesGrid = ((System.Windows.Controls.Grid)(target)); return; case 29: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 30: this.StatDescriptionBox = ((System.Windows.Controls.RichTextBox)(target)); return; case 31: this.EnemyNameLabel = ((System.Windows.Controls.Label)(target)); return; case 32: this.EnemyDescriptionTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 33: this.EnemyPropertyTabs = ((System.Windows.Controls.TabControl)(target)); return; case 34: this.EnemyStatsTab = ((System.Windows.Controls.TabItem)(target)); return; case 35: this.EnemyStatsTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 36: this.EnemyStatViewDisplay = ((System.Windows.Controls.ListView)(target)); #line 96 "..\..\..\Editor.xaml" this.EnemyStatViewDisplay.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.EnemyStatViewDisplay_SelectionChanged); #line default #line hidden return; case 37: this.EnemyStatDescriptionBox = ((System.Windows.Controls.TextBox)(target)); return; case 38: this.label4 = ((System.Windows.Controls.Label)(target)); return; case 39: this.StatRatingRectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 40: this.EnemyStatusResistancesTab = ((System.Windows.Controls.TabItem)(target)); return; case 41: this.EnemyStatusResistanceGrid = ((System.Windows.Controls.Grid)(target)); return; case 42: this.EnemyStatusResistancesGrid = ((System.Windows.Controls.ListView)(target)); return; case 43: this.EnemyElementalEffectivnessTab = ((System.Windows.Controls.TabItem)(target)); return; case 44: this.EnemyElementalEffectivenessTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 45: this.EnemyElementalEffectivenessGrid = ((System.Windows.Controls.ListView)(target)); return; case 46: this.EnemyDropTableTab = ((System.Windows.Controls.TabItem)(target)); return; case 47: this.EnemyDropTableGrid = ((System.Windows.Controls.Grid)(target)); return; case 48: this.EnemyDropTable = ((System.Windows.Controls.ListView)(target)); return; case 49: this.EnemyLootTableTab = ((System.Windows.Controls.TabItem)(target)); return; case 50: this.EnemyLootTableTabGrid = ((System.Windows.Controls.Grid)(target)); return; case 51: this.EnemyLootTableGrid = ((System.Windows.Controls.ListView)(target)); return; case 52: this.EnemyAbilityTab = ((System.Windows.Controls.TabItem)(target)); return; case 53: this.EnemyMagicTab = ((System.Windows.Controls.TabItem)(target)); return; case 54: this.EnemySkillsTab = ((System.Windows.Controls.TabItem)(target)); return; case 55: this.EnemyEquipmentTab = ((System.Windows.Controls.TabItem)(target)); return; case 56: this.EnemyAITab = ((System.Windows.Controls.TabItem)(target)); return; case 57: this.UsePreDefScriptsCheckBox = ((System.Windows.Controls.CheckBox)(target)); return; case 58: this.PreDefinedScripts = ((System.Windows.Controls.ComboBox)(target)); return; case 59: this.EnemyScriptSource = ((System.Windows.Controls.RichTextBox)(target)); return; case 60: this.EnableCustomScript = ((System.Windows.Controls.CheckBox)(target)); #line 282 "..\..\..\Editor.xaml" this.EnableCustomScript.Checked += new System.Windows.RoutedEventHandler(this.EnableCustomScript_Checked); #line default #line hidden #line 282 "..\..\..\Editor.xaml" this.EnableCustomScript.Unchecked += new System.Windows.RoutedEventHandler(this.EnableCustomScript_Checked); #line default #line hidden return; case 61: this.SaveToPreDefSource = ((System.Windows.Controls.Button)(target)); return; case 62: this.EnemyMiscTab = ((System.Windows.Controls.TabItem)(target)); return; case 63: this.EnemySizeSelector = ((System.Windows.Controls.ComboBox)(target)); return; case 64: this.label5 = ((System.Windows.Controls.Label)(target)); return; case 65: this.ActiveEnemyClasses = ((System.Windows.Controls.ListBox)(target)); return; case 66: this.AllEnemyClasses = ((System.Windows.Controls.ListBox)(target)); return; case 67: this.groupBox1 = ((System.Windows.Controls.GroupBox)(target)); return; case 68: this.ImmuneToScanCheckBox = ((System.Windows.Controls.CheckBox)(target)); return; case 69: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 70: this.label6 = ((System.Windows.Controls.Label)(target)); return; case 71: this.SaveAllEnemiesButton = ((System.Windows.Controls.Button)(target)); #line 318 "..\..\..\Editor.xaml" this.SaveAllEnemiesButton.Click += new System.Windows.RoutedEventHandler(this.SaveAllEnemiesButton_Click); #line default #line hidden return; case 72: this.EnemyPartyEditor = ((System.Windows.Controls.TabItem)(target)); return; case 73: this.AbilityEditor = ((System.Windows.Controls.TabItem)(target)); return; case 74: this.StatusEffectsEditor = ((System.Windows.Controls.TabItem)(target)); return; case 75: this.AttackEditor = ((System.Windows.Controls.TabItem)(target)); return; case 76: this.ItemEditor = ((System.Windows.Controls.TabItem)(target)); return; case 77: this.ItemListBox = ((System.Windows.Controls.ListBox)(target)); #line 353 "..\..\..\Editor.xaml" this.ItemListBox.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ItemListBox_SelectionChanged); #line default #line hidden return; case 78: this.ActiveItemNameLabel = ((System.Windows.Controls.Label)(target)); return; case 79: this.label11 = ((System.Windows.Controls.Label)(target)); return; case 80: this.label12 = ((System.Windows.Controls.Label)(target)); return; case 81: this.ItemCountLabel = ((System.Windows.Controls.Label)(target)); return; case 82: this.ItemDescriptionBox = ((System.Windows.Controls.TextBlock)(target)); return; case 83: this.ItemIcon = ((System.Windows.Controls.Image)(target)); return; case 84: this.label13 = ((System.Windows.Controls.Label)(target)); return; case 85: this.CommonPropertiesGorupBox = ((System.Windows.Controls.GroupBox)(target)); return; case 86: this.CommonPropertiesGorupBoxBrid = ((System.Windows.Controls.Grid)(target)); return; case 87: this.label15 = ((System.Windows.Controls.Label)(target)); return; case 88: this.ItemValueBox = ((System.Windows.Controls.TextBox)(target)); return; case 89: this.listBox1 = ((System.Windows.Controls.ListBox)(target)); return; case 90: this.listBox2 = ((System.Windows.Controls.ListBox)(target)); return; case 91: this.label16 = ((System.Windows.Controls.Label)(target)); return; case 92: this.label17 = ((System.Windows.Controls.Label)(target)); return; case 93: this.ComponentList = ((System.Windows.Controls.ListBox)(target)); return; case 94: this.label18 = ((System.Windows.Controls.Label)(target)); return; case 95: this.AddComponent = ((System.Windows.Controls.Button)(target)); return; case 96: this.label14 = ((System.Windows.Controls.Label)(target)); return; case 97: this.ItemFamily = ((System.Windows.Controls.TextBox)(target)); #line 383 "..\..\..\Editor.xaml" this.ItemFamily.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ItemFamily_TextChanged); #line default #line hidden return; case 98: this.OtherFamilyMembers = ((System.Windows.Controls.ComboBox)(target)); #line 384 "..\..\..\Editor.xaml" this.OtherFamilyMembers.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.OtherFamilyMembers_SelectionChanged); #line default #line hidden return; case 99: this.ActiveComponentGrouping = ((System.Windows.Controls.GroupBox)(target)); return; case 100: this.MapEditor = ((System.Windows.Controls.TabItem)(target)); return; case 101: this.AnimationEditor = ((System.Windows.Controls.TabItem)(target)); return; case 102: this.AudioEditor = ((System.Windows.Controls.TabItem)(target)); return; case 103: this.GameConfiguration = ((System.Windows.Controls.TabItem)(target)); return; } this._contentLoaded = true; }