Пример #1
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            // Set a random X position
            bd.PositionX = ra.Next(0, 300);

            // override default danmaku style
            Engine.DrawDanmaku_R2L(Utils.GetRandomString(10), bd);
        }
Пример #2
0
        private void DanmakuRender_Loaded(object sender, RoutedEventArgs e)
        {
            // Bind Canvas to WPFDanmakuLib, and set default danmaku style
            Engine = new WPFDanmakuEngine(DanmakuRender, new BaseDanmaku(), WPFDanmakuEngine.DrawMode.Compatibility);

            // Draw a R2L danmaku with default style
            Engine.DrawDanmaku_R2L("Red Area is Canvas.");
        }