internal void AssasinationCombo(Obj_AI_Hero target) { if ((target != null)) { var dist = Khazix.Distance(target); // Normal abilities if (Q.IsReady() && dist <= Q.Range) { Q.Cast(target); } if (W.IsReady() && !EvolvedW && dist <= W.Range) { var pred = W.GetPrediction(target); if (pred.Hitchance >= Config.GetHitChance("WHitchance")) { W.Cast(pred.CastPosition); } } else if (W.IsReady() && EvolvedW && dist <= WE.Range) { PredictionOutput pred = WE.GetPrediction(target); CastWE(target, pred.UnitPosition.To2D(), 0); } if (Config.GetBool("UseItems")) { UseItems(target); } } }
void Harass() { if (getCheckBoxItem(harass, "UseQHarass") && Q.IsReady()) { var enemy = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (enemy.IsValidEnemy()) { Q.Cast(enemy); } } if (getCheckBoxItem(harass, "UseWHarass") && W.IsReady()) { AIHeroClient target = TargetSelector.GetTarget(950, DamageType.Physical); var autoWI = getCheckBoxItem(harass, "Harass.AutoWI"); var autoWD = getCheckBoxItem(harass, "Harass.AutoWD"); var hitchance = HarassHitChance(Config); if (target != null && W.IsReady()) { if (!EvolvedW && Khazix.Distance(target) <= W.Range) { PredictionOutput predw = W.GetPrediction(target); if (predw.Hitchance == hitchance) { W.Cast(predw.CastPosition); } } else if (EvolvedW && target.IsValidTarget(W.Range)) { PredictionOutput pred = WE.GetPrediction(target); if ((pred.Hitchance == HitChance.Immobile && autoWI) || (pred.Hitchance == HitChance.Dashing && autoWD) || pred.Hitchance >= hitchance) { CastWE(target, pred.UnitPosition.To2D(), 0, hitchance); } } } } }
internal void CastWE(Obj_AI_Base unit, Vector2 unitPosition, int minTargets = 0, HitChance hc = HitChance.Medium) { var points = new List <Vector2>(); var hitBoxes = new List <int>(); Vector2 startPoint = Khazix.ServerPosition.To2D(); Vector2 originalDirection = W.Range * (unitPosition - startPoint).Normalized(); foreach (AIHeroClient enemy in HeroManager.Enemies) { if (enemy.IsValidTarget() && enemy.NetworkId != unit.NetworkId) { PredictionOutput pos = WE.GetPrediction(enemy); if (pos.Hitchance >= hc) { points.Add(pos.UnitPosition.To2D()); hitBoxes.Add((int)enemy.BoundingRadius + 275); } } } var posiblePositions = new List <Vector2>(); for (int i = 0; i < 3; i++) { if (i == 0) { posiblePositions.Add(unitPosition + originalDirection.Rotated(0)); } if (i == 1) { posiblePositions.Add(startPoint + originalDirection.Rotated(Wangle)); } if (i == 2) { posiblePositions.Add(startPoint + originalDirection.Rotated(-Wangle)); } } if (startPoint.Distance(unitPosition) < 900) { for (int i = 0; i < 3; i++) { Vector2 pos = posiblePositions[i]; Vector2 direction = (pos - startPoint).Normalized().Perpendicular(); float k = (2 / 3 * (unit.BoundingRadius + W.Width)); posiblePositions.Add(startPoint - k * direction); posiblePositions.Add(startPoint + k * direction); } } var bestPosition = new Vector2(); int bestHit = -1; foreach (Vector2 position in posiblePositions) { int hits = CountHits(position, points, hitBoxes); if (hits > bestHit) { bestPosition = position; bestHit = hits; } } if (bestHit + 1 <= minTargets) { return; } W.Cast(bestPosition.To3D(), false); }
void KillSteal() { AIHeroClient target = HeroList .Where(x => x.IsValidTarget() && x.Distance(Khazix.Position) < 1375f && !x.IsZombie) .MinOrDefault(x => x.Health); if (target != null && target.IsInRange(600)) { if (getCheckBoxItem(safety, "Safety.autoescape") && !IsHealthy) { var ally = HeroList.FirstOrDefault(h => h.HealthPercent > 40 && h.CountEnemiesInRange(400) == 0 && !h.ServerPosition.PointUnderEnemyTurret()); if (ally != null && ally.IsValid) { E.Cast(ally.ServerPosition); return; } var objAiturret = EnemyTurretPositions.Where(x => Vector3.Distance(Khazix.ServerPosition, x) <= 900f); if (objAiturret.Any() || Khazix.CountEnemiesInRange(500) >= 1) { var bestposition = Khazix.ServerPosition.LSExtend(NexusPosition, E.Range); E.Cast(bestposition); return; } } if (getCheckBoxItem(ks, "UseQKs") && Q.IsReady() && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= Q.Range) { double QDmg = GetQDamage(target); if (!Jumping && target.Health <= QDmg) { Q.Cast(target); return; } } if (getCheckBoxItem(ks, "UseEKs") && E.IsReady() && !Jumping && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= E.Range && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) > Q.Range) { double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if (!Jumping && target.Health < EDmg) { LeagueSharp.Common.Utility.DelayAction.Add( Game.Ping + getSliderItem(ks, "Edelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { if (getCheckBoxItem(ks, "Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } if (W.IsReady() && !EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && getCheckBoxItem(ks, "UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { var pred = W.GetPrediction(target); if (pred.Hitchance >= HitChance.Medium) { W.Cast(pred.CastPosition); return; } } } if (W.IsReady() && EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && getCheckBoxItem(ks, "UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); PredictionOutput pred = WE.GetPrediction(target); if (target.Health <= WDmg && pred.Hitchance >= HitChance.Medium) { CastWE(target, pred.UnitPosition.To2D(), 0, Config.GetHitChance("WHitchance")); return; } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision .FirstOrDefault(PredCollisionChar => Vector3.Distance(PredCollisionChar.ServerPosition, target.ServerPosition) <= 30); if (x != null) { W.Cast(x.Position); return; } } } // Mixed's EQ KS if (Q.IsReady() && E.IsReady() && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= E.Range + Q.Range && getCheckBoxItem(ks, "UseEQKs")) { double QDmg = GetQDamage(target); double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if ((target.Health <= QDmg + EDmg)) { LeagueSharp.Common.Utility.DelayAction.Add(getSliderItem(ks, "Edelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValidTarget() && !target.IsZombie && ShouldJump(pred.CastPosition)) { if (getCheckBoxItem(ks, "Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } // MIXED EW KS if (W.IsReady() && E.IsReady() && !EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range + E.Range && getCheckBoxItem(ks, "UseEWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { LeagueSharp.Common.Utility.DelayAction.Add(getSliderItem(ks, "Edelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { if (getCheckBoxItem(ks, "Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } if (Tiamat.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Tiamat.Range && getCheckBoxItem(ks, "UseTiamatKs")) { double Tiamatdmg = Khazix.GetItemDamage(target, LeagueSharp.Common.Damage.DamageItems.Tiamat); if (target.Health <= Tiamatdmg) { Tiamat.Cast(); return; } } if (Hydra.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Hydra.Range && getCheckBoxItem(ks, "UseTiamatKs")) { double hydradmg = Khazix.GetItemDamage(target, LeagueSharp.Common.Damage.DamageItems.Hydra); if (target.Health <= hydradmg) { Hydra.Cast(); } } } }
void Combo() { AIHeroClient target = null; if (SpellSlot.E.IsReady() && SpellSlot.Q.IsReady()) { target = TargetSelector.GetTarget((E.Range + Q.Range) * 0.95f, DamageType.Physical); } if (target == null) { target = TargetSelector.GetTarget(W.Range, DamageType.Physical); } if ((target != null)) { var dist = Khazix.Distance(target); // Normal abilities if (Q.IsReady() && !Jumping && getCheckBoxItem(combo, "UseQCombo")) { if (dist <= Q.Range) { Q.Cast(target); } } if (W.IsReady() && !EvolvedW && dist <= W.Range && getCheckBoxItem(combo, "UseWCombo")) { var pred = W.GetPrediction(target); if (pred.Hitchance >= Config.GetHitChance("WHitchance")) { W.Cast(pred.CastPosition); } } if (E.IsReady() && !Jumping && dist <= E.Range && getCheckBoxItem(combo, "UseECombo") && dist > Q.Range + (0.7 * Khazix.MoveSpeed)) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } // Use EQ AND EW Synergy if ((dist <= E.Range + Q.Range + (0.7 * Khazix.MoveSpeed) && dist > Q.Range && E.IsReady() && getCheckBoxItem(combo, "UseEGapclose")) || (dist <= E.Range + W.Range && dist > Q.Range && E.IsReady() && W.IsReady() && getCheckBoxItem(combo, "UseEGapcloseW"))) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } if (getCheckBoxItem(combo, "UseRGapcloseW") && R.IsReady()) { R.CastOnUnit(Khazix); } } // Ult Usage if (R.IsReady() && !Q.IsReady() && !W.IsReady() && !E.IsReady() && getCheckBoxItem(combo, "UseRCombo")) { R.Cast(); } // Evolved if (W.IsReady() && EvolvedW && dist <= WE.Range && getCheckBoxItem(combo, "UseWCombo")) { PredictionOutput pred = WE.GetPrediction(target); if (pred.Hitchance >= Config.GetHitChance("WHitchance")) { CastWE(target, pred.UnitPosition.To2D(), 0, Config.GetHitChance("WHitchance")); } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision.Where(PredCollisionChar => PredCollisionChar.Distance(target) <= 30).FirstOrDefault(); if (x != null) { W.Cast(x.Position); } } } if (dist <= E.Range + (0.7 * Khazix.MoveSpeed) && dist > Q.Range && getCheckBoxItem(combo, "UseECombo") && E.IsReady()) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } if (getCheckBoxItem(combo, "UseItems")) { UseItems(target); } } }
void KillSteal() { //Avoid interrupting our assasination attempt if (jumpManager.MidAssasination) { return; } Obj_AI_Hero target = HeroList .Where(x => x.IsValidTarget() && x.Distance(Khazix.Position) < 1375f && !x.IsZombie) .MinOrDefault(x => x.Health); if (target != null) { if (Config.GetBool("UseIgnite") && Ignite.IsReady() && target.IsInRange(Ignite.Range)) { double igniteDmg = Khazix.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); if (igniteDmg > target.Health) { Ignite.Cast(target); return; } } if (Config.GetBool("UseQKs") && Q.IsReady() && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= Q.Range) { double QDmg = GetQDamage(target); if (!Jumping && target.Health <= QDmg) { Q.Cast(target); return; } } if (Config.GetBool("UseEKs") && E.IsReady() && !Jumping && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= E.Range && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) > Q.Range) { double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if (!Jumping && target.Health < EDmg) { Utility.DelayAction.Add( Game.Ping + Config.GetSlider("EDelay"), delegate { var jump = GetJumpPosition(target); if (jump.shouldJump) { if (target.IsValid && !target.IsDead) { E.Cast(jump.position); } } }); } } if (W.IsReady() && !EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && Config.GetBool("UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { var pred = W.GetPrediction(target); if (pred.Hitchance >= HitChance.Medium) { W.Cast(pred.CastPosition); return; } } } if (W.IsReady() && EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && Config.GetBool("UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); PredictionOutput pred = WE.GetPrediction(target); if (target.Health <= WDmg && pred.Hitchance >= HitChance.Medium) { CastWE(target, pred.UnitPosition.To2D(), 0, Config.GetHitChance("WHitchance")); return; } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision .FirstOrDefault(PredCollisionChar => Vector3.Distance(PredCollisionChar.ServerPosition, target.ServerPosition) <= 30); if (x != null) { W.Cast(x.Position); return; } } } // Mixed's EQ KS if (Q.IsReady() && E.IsReady() && target.IsValidEnemy(0.90f * (E.Range + Q.Range)) && Config.GetBool("UseEQKs")) { double QDmg = GetQDamage(target); double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if ((target.Health <= QDmg + EDmg)) { Utility.DelayAction.Add(Config.GetSlider("EDelay"), delegate { var jump = GetJumpPosition(target); if (jump.shouldJump) { E.Cast(jump.position); } }); } } // MIXED EW KS if (W.IsReady() && E.IsReady() && !EvolvedW && target.IsValidEnemy(W.Range + E.Range) && Config.GetBool("UseEWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { Utility.DelayAction.Add(Config.GetSlider("EDelay"), delegate { var jump = GetJumpPosition(target); if (jump.shouldJump) { E.Cast(jump.position); } }); } } if (Tiamat.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Tiamat.Range && Config.GetBool("UseTiamatKs")) { double Tiamatdmg = Khazix.GetItemDamage(target, Damage.DamageItems.Tiamat); if (target.Health <= Tiamatdmg) { Tiamat.Cast(); return; } } if (Config.GetBool("UseSmiteKs")) { if (SmiteManager.CanCast(target)) { var dmg = SmiteManager.GetSmiteDamage(target); if (dmg >= target.Health) { SmiteManager.Cast(target); } } } if (Hydra.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Hydra.Range && Config.GetBool("UseTiamatKs")) { double hydradmg = Khazix.GetItemDamage(target, Damage.DamageItems.Hydra); if (target.Health <= hydradmg) { Hydra.Cast(); } } } }
void Combo() { Obj_AI_Hero target = null; TargetSelector.TargetSelectionConditionDelegate conditions = targ => targ.IsIsolated() || targ.Health <= GetBurstDamage(targ); float targetSelectionRange = Khazix.AttackRange; if (SpellSlot.Q.IsReady()) { targetSelectionRange += Q.Range; } if (SpellSlot.E.IsReady()) { targetSelectionRange += E.Range; } else if (SpellSlot.W.IsReady()) { targetSelectionRange += W.Range; } //Get Optimal target if available target = TargetSelector.GetTarget(targetSelectionRange, TargetSelector.DamageType.Physical, true, null, null, conditions); //If could not find then settle for anything if (target == null) { target = TargetSelector.GetTarget(targetSelectionRange, TargetSelector.DamageType.Physical, true, null, null); } //If a target has been found if ((target != null && target.IsValidEnemy())) { var dist = Khazix.Distance(target.ServerPosition); // Normal abilities if (Config.GetBool("UseQCombo") && Q.IsReady() && !Jumping) { if (dist <= Q.Range) { Q.Cast(target); } } if (Config.GetBool("UseWCombo") && W.IsReady() && !EvolvedW && dist <= W.Range) { var pred = W.GetPrediction(target); if (pred.Hitchance >= Config.GetHitChance("WHitchance")) { W.Cast(pred.CastPosition); } } if (Config.GetBool("UseECombo") && E.IsReady() && !Jumping && dist <= E.Range && dist > Q.Range + (0.4 * Khazix.MoveSpeed)) { var jump = GetJumpPosition(target); if (jump.shouldJump) { E.Cast(jump.position); } } // Use EQ if ((Config.GetBool("UseEGapcloseQ") && Q.IsReady() && E.IsReady() && dist > Q.Range + (0.4 * Khazix.MoveSpeed) && dist <= E.Range + Q.Range)) { var jump = GetJumpPosition(target); if (jump.shouldJump) { E.Cast(jump.position); } if (Config.GetBool("UseRGapcloseL") && R.IsReady()) { R.CastOnUnit(Khazix); } } // Ult Usage if (R.IsReady() && !Q.IsReady() && !W.IsReady() && !E.IsReady() && Config.GetBool("UseRCombo") && Khazix.CountEnemiesInRange(500) > 0) { R.Cast(); } // Evolved if (W.IsReady() && EvolvedW && dist <= WE.Range && Config.GetBool("UseWCombo")) { PredictionOutput pred = WE.GetPrediction(target); if (pred.Hitchance >= Config.GetHitChance("WHitchance")) { CastWE(target, pred.UnitPosition.To2D(), 0, Config.GetHitChance("WHitchance")); } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision.Where(PredCollisionChar => PredCollisionChar.Distance(target) <= 30).FirstOrDefault(); if (x != null) { W.Cast(x.Position); } } } if (Config.GetBool("Combo.Smite")) { if (SmiteManager.CanCast(target)) { SmiteManager.Cast(target); } } if (Config.GetBool("UseItems")) { UseItems(target); } } }
void KillSteal() { Obj_AI_Hero target = HeroList .Where(x => x.IsValidTarget() && x.Distance(Khazix.Position) < 1375f && !x.IsZombie) .MinOrDefault(x => x.Health); if (target != null && target.IsInRange(Ignite.Range)) { if (Config.GetBool("UseIgnite") && IgniteSlot != SpellSlot.Unknown && Khazix.Spellbook.CanUseSpell(IgniteSlot) == SpellState.Ready) { double igniteDmg = Khazix.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); if (igniteDmg > target.Health) { Khazix.Spellbook.CastSpell(IgniteSlot, target); return; } } if (Config.GetBool("Safety.autoescape") && !IsHealthy) { var ally = HeroList.FirstOrDefault(h => h.HealthPercent > 40 && h.CountEnemiesInRange(400) == 0 && !h.ServerPosition.PointUnderEnemyTurret()); if (ally != null && ally.IsValid) { E.Cast(ally.ServerPosition); return; } var underTurret = EnemyTurrets.Any(x => x.Distance(Khazix.ServerPosition) <= 900f && !x.IsDead && x.IsValid); if (underTurret || Khazix.CountEnemiesInRange(500) >= 1) { var bestposition = Khazix.ServerPosition.Extend(NexusPosition, E.Range); E.Cast(bestposition); return; } } if (Config.GetBool("UseQKs") && Q.IsReady() && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= Q.Range) { double QDmg = GetQDamage(target); if (!Jumping && target.Health <= QDmg) { Q.Cast(target); return; } } if (Config.GetBool("UseEKs") && E.IsReady() && !Jumping && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= E.Range && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) > Q.Range) { double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if (!Jumping && target.Health < EDmg) { Utility.DelayAction.Add( Game.Ping + Config.GetSlider("EDelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { if (Config.GetBool("Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } if (W.IsReady() && !EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && Config.GetBool("UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { var pred = W.GetPrediction(target); if (pred.Hitchance >= HitChance.Medium) { W.Cast(pred.CastPosition); return; } } } if (W.IsReady() && EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range && Config.GetBool("UseWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); PredictionOutput pred = WE.GetPrediction(target); if (target.Health <= WDmg && pred.Hitchance >= HitChance.Medium) { CastWE(target, pred.UnitPosition.To2D(), 0, Config.GetHitChance("WHitchance")); return; } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision .FirstOrDefault(PredCollisionChar => Vector3.Distance(PredCollisionChar.ServerPosition, target.ServerPosition) <= 30); if (x != null) { W.Cast(x.Position); return; } } } // Mixed's EQ KS if (Q.IsReady() && E.IsReady() && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= E.Range + Q.Range && Config.GetBool("UseEQKs")) { double QDmg = GetQDamage(target); double EDmg = Khazix.GetSpellDamage(target, SpellSlot.E); if ((target.Health <= QDmg + EDmg)) { Utility.DelayAction.Add(Config.GetSlider("EDelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValidTarget() && !target.IsZombie && ShouldJump(pred.CastPosition)) { if (Config.GetBool("Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } // MIXED EW KS if (W.IsReady() && E.IsReady() && !EvolvedW && Vector3.Distance(Khazix.ServerPosition, target.ServerPosition) <= W.Range + E.Range && Config.GetBool("UseEWKs")) { double WDmg = Khazix.GetSpellDamage(target, SpellSlot.W); if (target.Health <= WDmg) { Utility.DelayAction.Add(Config.GetSlider("EDelay"), delegate { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { if (Config.GetBool("Ksbypass") || ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } }); } } if (Tiamat.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Tiamat.Range && Config.GetBool("UseTiamatKs")) { double Tiamatdmg = Khazix.GetItemDamage(target, Damage.DamageItems.Tiamat); if (target.Health <= Tiamatdmg) { Tiamat.Cast(); return; } } if (Hydra.IsReady() && Vector2.Distance(Khazix.ServerPosition.To2D(), target.ServerPosition.To2D()) <= Hydra.Range && Config.GetBool("UseTiamatKs")) { double hydradmg = Khazix.GetItemDamage(target, Damage.DamageItems.Hydra); if (target.Health <= hydradmg) { Hydra.Cast(); } } } }
private static void Combo() { if (Player.IsDead) { return; } var usePacket = Config.Item("usePackets").GetValue <bool>(); var isolatedlist = GetIsolatedTargets(); HitChance hitchance = HarassHitChance(); Obj_AI_Hero target = new Obj_AI_Hero(); if (isolatedlist != null && isolatedlist.Any()) { var isolated = isolatedlist.OrderByDescending( hero => Player.CalcDamage(hero, Damage.DamageType.Physical, 100) / (1 + hero.Health) * TargetSelector.GetPriority(hero)).FirstOrDefault(); target = isolated; isolatedlist.Clear(); } else { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); } if (target == null || !target.IsValid || !target.IsEnemy || target.IsDead || Player.Distance(target) > E.Range + 100) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); } if ((target != null)) { // Normal abilities if (Player.Distance(target) <= Q.Range && Config.Item("UseQCombo").GetValue <bool>() && Q.IsReady()) { Orbwalker.SetAttack(false); Q.Cast(target, usePacket); Orbwalker.SetAttack(true); } if (Wnorm && Player.Distance(target) <= W.Range && Config.Item("UseWCombo").GetValue <bool>() && W.IsReady() && W.GetPrediction(target).Hitchance >= hitchance) { PredictionOutput pred = W.GetPrediction(target); W.Cast(pred.CastPosition, usePacket); } if (Player.Distance(target) <= E.Range && Config.Item("UseECombo").GetValue <bool>() && E.IsReady() && Player.Distance(target) > Q.Range) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition, usePacket); } } // Use EQ AND EW Synergy if ((Player.Distance(target) <= E.Range + Q.Range && Player.Distance(target) > Q.Range && E.IsReady() && Config.Item("UseEGapclose").GetValue <bool>()) || (Player.Distance(target) <= E.Range + W.Range && Player.Distance(target) > Q.Range && E.IsReady() && W.IsReady() && Config.Item("UseEGapcloseW").GetValue <bool>())) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition, usePacket); } if (Config.Item("UseRGapcloseW").GetValue <bool>() && R.IsReady()) { R.CastOnUnit(ObjectManager.Player); } } // Ult Usage if (R.IsReady() && !Q.IsReady() && !W.IsReady() && !E.IsReady() && Config.Item("UseRCombo").GetValue <bool>()) { R.Cast(); if (Config.Item("Debugon").GetValue <bool>()) { Game.PrintChat("9 - Basic Ult Cast"); } } // Evolved if (Wevolved && Player.Distance(target) <= WE.Range && Config.Item("UseWCombo").GetValue <bool>() && W.IsReady() && W.GetPrediction(target).Hitchance >= hitchance) { PredictionOutput pred = WE.GetPrediction(target); // W.Cast(pred.CastPosition, usePacket); CastWE(target, pred.UnitPosition.To2D()); } if (Wevolved && Player.Distance(target) <= WE.Range && Config.Item("UseWCombo").GetValue <bool>() && W.IsReady() && W.GetPrediction(target).Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = W.GetPrediction(target).CollisionObjects; foreach ( Obj_AI_Base PredCollisionChar in PCollision.Where(PredCollisionChar => PredCollisionChar.Distance(target) <= 30)) { W.Cast(PredCollisionChar.Position, usePacket); } } if (Player.Distance(target) <= E.Range && Player.Distance(target) > Q.Range && Config.Item("UseECombo").GetValue <bool>() && E.IsReady()) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition, usePacket); } } if (Config.Item("UseItems").GetValue <bool>()) { UseItems(target); } } }
static void Combo() { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical); if ((target != null)) { var dist = myHero.Distance(target); // Normal abilities if (Q.IsReady() && dist <= Q.Range && UseQCombo) { Q.Cast(target); } if (W.IsReady() && !EvolvedW && dist <= W.Range && UseWCombo) { var pred = W.GetPrediction(target); if (pred.HitChance >= HitChance.High) { W.Cast(pred.CastPosition); } } if (E.IsReady() && dist <= E.Range && UseECombo && dist > Q.Range + (0.7 * myHero.MoveSpeed)) { PredictionResult pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } // Use EQ AND EW Synergy if ((dist <= E.Range + Q.Range + (0.7 * myHero.MoveSpeed) && dist > Q.Range && E.IsReady() && UseEGapclose) || (dist <= E.Range + W.Range && dist > Q.Range && E.IsReady() && W.IsReady() && UseEGapcloseW)) { PredictionResult pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } if (UseRGapcloseW && R.IsReady()) { R.Cast(); } } // Ult Usage if (R.IsReady() && !Q.IsReady() && !W.IsReady() && !E.IsReady() && UseRCombo) { R.Cast(); } // Evolved if (W.IsReady() && EvolvedW && dist <= WE.Range && UseWCombo) { PredictionResult pred = WE.GetPrediction(target); if (pred.HitChance >= HitChance.High) { CastWE(target, pred.UnitPosition.To2D(), 0, HitChance.High); } if (pred.HitChance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects.ToList(); var x = PCollision.Where(PredCollisionChar => PredCollisionChar.Distance(target) <= 30).FirstOrDefault(); if (x != null) { W.Cast(x.Position); } } } if (dist <= E.Range + (0.7 * myHero.MoveSpeed) && dist > Q.Range && UseECombo && E.IsReady()) { PredictionResult pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead && ShouldJump(pred.CastPosition)) { E.Cast(pred.CastPosition); } } if (UseItems_) { UseItems(target); } } }
private static void Combo() { if (Player.IsDead || Player.IsRecalling()) { return; } var isolatedlist = GetIsolatedTargets(); HitChance hitchance = HarassHitChance(); Obj_AI_Hero target = new Obj_AI_Hero(); if (isolatedlist != null && isolatedlist.Any()) { var isolated = isolatedlist.MaxOrDefault(h => TargetSelector.GetPriority(h)); target = isolated; } else { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); } if (target == null && target.IsValidTarget(E.Range + 100) && !target.IsZombie) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); } if ((target != null)) { // Normal abilities if (Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= Q.Range && Config.Item("UseQCombo").GetValue <bool>() && Q.IsReady() && !Jumping) { Orbwalker.SetAttack(false); Q.Cast(target); Orbwalker.SetAttack(true); } if (Wnorm && Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= W.Range && Config.Item("UseWCombo").GetValue <bool>() && W.IsReady() && W.GetPrediction(target).Hitchance >= hitchance) { PredictionOutput pred = W.GetPrediction(target); W.Cast(pred.CastPosition); } if (Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= E.Range && Config.Item("UseECombo").GetValue <bool>() && E.IsReady() && Vector3.Distance(Player.ServerPosition, target.ServerPosition) > Q.Range + (0.7 * Player.MoveSpeed)) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition); } } // Use EQ AND EW Synergy if ((Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= E.Range + Q.Range + (0.7 * Player.MoveSpeed) && Vector3.Distance(Player.ServerPosition, target.ServerPosition) > Q.Range && E.IsReady() && Config.Item("UseEGapclose").GetValue <bool>()) || (Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= E.Range + W.Range && Vector3.Distance(Player.ServerPosition, target.ServerPosition) > Q.Range && E.IsReady() && W.IsReady() && Config.Item("UseEGapcloseW").GetValue <bool>())) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition); } if (Config.Item("UseRGapcloseW").GetValue <bool>() && R.IsReady()) { R.CastOnUnit(ObjectManager.Player); } } // Ult Usage if (R.IsReady() && !Q.IsReady() && !W.IsReady() && !E.IsReady() && Config.Item("UseRCombo").GetValue <bool>()) { R.Cast(); } // Evolved if (Wevolved && Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= WE.Range && Config.Item("UseWCombo").GetValue <bool>() && W.IsReady()) { PredictionOutput pred = WE.GetPrediction(target); if (pred.Hitchance >= hitchance) { CastWE(target, pred.UnitPosition.To2D()); } if (pred.Hitchance >= HitChance.Collision) { List <Obj_AI_Base> PCollision = pred.CollisionObjects; var x = PCollision.Where(PredCollisionChar => PredCollisionChar.Distance(target) <= 30).FirstOrDefault(); if (x != null) { W.Cast(x.Position); } } } if (Vector3.Distance(Player.ServerPosition, target.ServerPosition) <= E.Range + (0.7 * Player.MoveSpeed) && Vector3.Distance(Player.ServerPosition, target.ServerPosition) > Q.Range && Config.Item("UseECombo").GetValue <bool>() && E.IsReady()) { PredictionOutput pred = E.GetPrediction(target); if (target.IsValid && !target.IsDead) { E.Cast(pred.CastPosition); } } if (Config.Item("UseItems").GetValue <bool>()) { UseItems(target); } } }