Пример #1
0
        private void CastW()
        {
            if (!W.IsReady())
            {
                return;
            }

            var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Magical);

            if (!target.IsValidTarget(W.Range))
            {
                return;
            }

            if (MenuService.BoolLinks["Misc_w_center"].Value)
            {
                if (WCenter.GetPrediction(target).Hitchance >= HitChance.VeryHigh)
                {
                    WCenter.Cast(target, IsPacketCastEnabled);
                }
            }
            else
            {
                if (W.GetPrediction(target).Hitchance >= HitChance.VeryHigh)
                {
                    W.Cast(target, IsPacketCastEnabled, true);
                }
            }
        }
Пример #2
0
        public override double Get(double x, double y, double z, double w)
        {
            double dx  = x - XCenter.Get(x, y, z, w);
            double dy  = y - YCenter.Get(x, y, z, w);
            double dz  = z - ZCenter.Get(x, y, z, w);
            double dw  = w - WCenter.Get(x, y, z, w);
            double len = Math.Sqrt(dx * dx + dy * dy + dz * dz + dw * dw);
            double rad = Radius.Get(x, y, z, w);
            double i   = (rad - len) / rad;

            if (i < 0)
            {
                i = 0;
            }

            if (i > 1)
            {
                i = 1;
            }

            return(i);
        }
Пример #3
0
        public override double Get(double x, double y, double z, double w, double u, double v)
        {
            double dx  = x - XCenter.Get(x, y, z, w, u, v);
            double dy  = y - YCenter.Get(x, y, z, w, u, v);
            double dz  = z - ZCenter.Get(x, y, z, w, u, v);
            double dw  = w - WCenter.Get(x, y, z, w, u, v);
            double du  = u - UCenter.Get(x, y, z, w, u, v);
            double dv  = v - VCenter.Get(x, y, z, w, u, v);
            double len = Math.Sqrt(dx * dx + dy * dy + dz * dz + dw * dw + du * du + dv * dv);
            double rad = Radius.Get(x, y, z, w, u, v);
            double i   = (rad - len) / rad;

            if (i < 0)
            {
                i = 0;
            }

            if (i > 1)
            {
                i = 1;
            }

            return(i);
        }