// Load ads with placementID. public static void loadAd(string placementID) { #if (!VUNGLE_AD_OFF) #if UNITY_EDITOR return; #endif #if UNITY_IPHONE VungleBinding.loadAd(placementID); #elif UNITY_ANDROID VungleAndroid.loadAd(placementID); #elif UNITY_WSA_10_0 || UNITY_WINRT_8_1 || UNITY_METRO VungleWin.loadAd(placementID); #endif #endif }