void Awake() { log.Info("Starting Voxel Valley!"); VoxelManager.LoadVoxels(); StructureManager.LoadStructures(); }
void LoadData() { VoxelManager.LoadVoxels(); StructureManager.LoadStructures(); }
void Awake() { log.Info("Starting Voxel Valley!"); VoxelManager.LoadVoxels(); StructureManager.LoadStructures(); }
void LoadData() { VoxelManager.LoadVoxels(); StructureManager.LoadStructures(); }