// ----------------------------------------------------------------------- Unity Evenets ----------------------------------------------------------------------- // private void Awake() { if (_uiObjBB == null) { _uiObjBB = GetComponent <VoxUIObjectBlackBorad>(); } }
// ----------------------------------------------------------------------- Unity Evenets ----------------------------------------------------------------------- // private void Awake() { _uiNavigationStack = new Stack <GameObject>(); if (_uiObjBB == null) { _uiObjBB = GetComponent <VoxUIObjectBlackBorad>(); } }