// ----------------------------------------------------------------------- Unity Evenets ----------------------------------------------------------------------- //

    private void Awake()
    {
        if (_uiObjBB == null)
        {
            _uiObjBB = GetComponent <VoxUIObjectBlackBorad>();
        }
    }
    // ----------------------------------------------------------------------- Unity Evenets ----------------------------------------------------------------------- //

    private void Awake()
    {
        _uiNavigationStack = new Stack <GameObject>();

        if (_uiObjBB == null)
        {
            _uiObjBB = GetComponent <VoxUIObjectBlackBorad>();
        }
    }