Пример #1
0
        public override void Complete()
        {
            int winnerType = VoteHelper.GetWinner(_brainTypeVotes);

            BrainData.BrainDataEntry brainData = DataManager.Instance.GameData.Brains.Entries.GetOrDefault(winnerType);
            if (null == brainData)
            {
                return;
            }

            Brain = new Brain(brainData);
        }
Пример #2
0
        public override void Complete()
        {
            int winnerType = VoteHelper.GetWinner(_weaponTypeVotes);

            WeaponData.WeaponDataEntry weaponData = DataManager.Instance.GameData.Weapons.Entries.GetOrDefault(winnerType);
            if (null == weaponData)
            {
                return;
            }

            Weapon = WeaponFactory.Create(Fighter, SlotData.Id, weaponData);
            if (null != Weapon)
            {
                Weapon.Strength = _weaponTypeVotes[winnerType];
            }
        }