Пример #1
0
        private VolcanoBranch GenerateLavaInBranch(VolcanoBranch branch, int x)
        {
            for (int y = branch.currentPoint.Y - 2; y < branch.currentPoint.Y + 3; y++)
            {
                if (WorldGen.genRand.Next(4) == 0)
                {
                    Main.tile[x, y].type = mod.TileID("SolarMineralObsidian");
                }
                else
                {
                    Main.tile[x, y].type = mod.TileID("SolarDirt");
                }


                if (y == branch.currentPoint.Y && Main.tile[x, y].active())
                {
                    Main.tile[x, y].ClearTile();
                    Main.tile[x, y].lava(true);
                    Main.tile[x, y].liquid = 255;
                    if (WorldGen.genRand.NextFloat() >= 0.6f)
                    {
                        int yModifier = (branch.horizontal) ? 1 : -1;
                        branch.originPoint.Y  += (branch.horizontal) ? 1 : -1;
                        branch.currentPoint.Y += yModifier;
                        branch.currentPoint.X  = x;
                        branch.originPoint.X   = x;
                        Main.tile[x, y + yModifier].ClearTile();
                        Main.tile[x, y + yModifier].lava(true);
                        Main.tile[x, y + yModifier].liquid = 255;
                    }
                }
            }

            return(branch);
        }
Пример #2
0
        public void GenerateBranch(VolcanoBranch branch)
        {
            ILog log   = LogManager.GetLogger("Volcano Gen");
            int  lastX = branch.originPoint.X + ((branch.left) ? -branch.length : branch.length);

            if (branch.left)
            {
                for (int x = branch.originPoint.X; x > lastX; x--)
                {
                    branch = GenerateLavaInBranch(branch, x);
                }
            }
            else
            {
                for (int x = branch.currentPoint.X; x < lastX; x++)
                {
                    branch = GenerateLavaInBranch(branch, x);
                }
            }

            if (branch.currentStep < branch.maxStep)
            {
                bool          horizontal  = WorldGen.genRand.NextBool();
                VolcanoBranch newerbranch =
                    new VolcanoBranch(branch, WorldGen.genRand.Next(10, 15), horizontal);
                GenerateBranch(newerbranch);
                if (WorldGen.genRand.NextBool(5))
                {
                    newerbranch =
                        new VolcanoBranch(branch, WorldGen.genRand.Next(10, 15), !horizontal);
                    GenerateBranch(newerbranch);
                }
            }
        }
Пример #3
0
 public VolcanoBranch(VolcanoBranch previousBranch, int length, bool horizontal)
 {
     this.length       = length;
     this.horizontal   = horizontal;
     this.currentPoint = previousBranch.currentPoint;
     this.originPoint  = currentPoint;
     this.maxStep      = previousBranch.maxStep;
     this.currentStep  = previousBranch.currentStep++;
     this.currentStep += 1;
     this.left         = previousBranch.left;
     this.loop         = previousBranch.loop++;
     this.loop        += 1;
 }