Пример #1
0
        public VkSubresourceLayout GetSubresourceLayout(VkImageSubresource subresource)
        {
            var result = new VkSubresourceLayout();

            Device.Commands.getSubresourceLayout(Device.Native, image, ref subresource, out result);

            return(result);
        }
Пример #2
0
        public VkSubresourceLayout GetSubresourceLayout(VkImageAspectFlags aspectMask = VkImageAspectFlags.Color, uint mipLevel = 0, uint arrayLayer = 0)
        {
            VkImageSubresource subresource = new VkImageSubresource {
                aspectMask = aspectMask,
                mipLevel   = mipLevel,
                arrayLayer = arrayLayer
            };

            vkGetImageSubresourceLayout(Dev.VkDev, this.handle, ref subresource, out VkSubresourceLayout result);
            return(result);
        }
Пример #3
0
        internal VkSubresourceLayout GetSubresourceLayout(uint subresource)
        {
            bool staging = _stagingBuffer.Handle != 0;

            Util.GetMipLevelAndArrayLayer(this, subresource, out uint mipLevel, out uint arrayLayer);
            if (!staging)
            {
                VkImageAspectFlags aspect = (Usage & TextureUsage.DepthStencil) == TextureUsage.DepthStencil
                  ? (VkImageAspectFlags.Depth | VkImageAspectFlags.Stencil)
                  : VkImageAspectFlags.Color;
                VkImageSubresource imageSubresource = new VkImageSubresource
                {
                    arrayLayer = arrayLayer,
                    mipLevel   = mipLevel,
                    aspectMask = aspect,
                };

                vkGetImageSubresourceLayout(_gd.Device, _optimalImage, ref imageSubresource, out VkSubresourceLayout layout);
                return(layout);
            }
            else
            {
                uint blockSize = FormatHelpers.IsCompressedFormat(Format) ? 4u : 1u;
                Util.GetMipDimensions(this, mipLevel, out uint mipWidth, out uint mipHeight, out uint mipDepth);
                uint rowPitch   = FormatHelpers.GetRowPitch(mipWidth, Format);
                uint depthPitch = FormatHelpers.GetDepthPitch(rowPitch, mipHeight, Format);

                VkSubresourceLayout layout = new VkSubresourceLayout()
                {
                    rowPitch   = rowPitch,
                    depthPitch = depthPitch,
                    arrayPitch = depthPitch,
                    size       = depthPitch,
                };
                layout.offset = Util.ComputeSubresourceOffset(this, mipLevel, arrayLayer);

                return(layout);
            }
        }
Пример #4
0
        internal VkSubresourceLayout GetSubresourceLayout(uint subresource)
        {
            bool staging = _stagingImages != null;

            Util.GetMipLevelAndArrayLayer(this, subresource, out uint mipLevel, out uint arrayLayer);
            VkImageAspectFlags aspect = (Usage & TextureUsage.DepthStencil) == TextureUsage.DepthStencil
                ? (VkImageAspectFlags.Depth | VkImageAspectFlags.Stencil)
                : VkImageAspectFlags.Color;
            VkImageSubresource imageSubresource = new VkImageSubresource
            {
                arrayLayer = staging ? 0 : arrayLayer,
                mipLevel   = staging ? 0 : mipLevel,
                aspectMask = aspect,
            };

            VkImage image = staging
                ? _stagingImages[subresource]
                : _optimalImage;

            vkGetImageSubresourceLayout(_gd.Device, image, ref imageSubresource, out VkSubresourceLayout layout);
            return(layout);
        }
Пример #5
0
        internal VkSubresourceLayout GetSubresourceLayout(uint subresource)
        {
            bool staging = _stagingBuffer != null;

            Util.GetMipLevelAndArrayLayer(this, subresource, out uint mipLevel, out uint arrayLayer);
            if (!staging)
            {
                VkImageAspectFlags aspect = (Usage & TextureUsage.DepthStencil) == TextureUsage.DepthStencil
                  ? (VkImageAspectFlags.Depth | VkImageAspectFlags.Stencil)
                  : VkImageAspectFlags.Color;
                VkImageSubresource imageSubresource = new VkImageSubresource
                {
                    arrayLayer = arrayLayer,
                    mipLevel   = mipLevel,
                    aspectMask = aspect,
                };

                vkGetImageSubresourceLayout(_gd.Device, _optimalImage, ref imageSubresource, out VkSubresourceLayout layout);
                return(layout);
            }
            else
            {
                uint pixelSize = FormatHelpers.GetSizeInBytes(Format);
                Util.GetMipDimensions(this, mipLevel, out uint mipWidth, out uint mipHeight, out uint mipDepth);
                VkSubresourceLayout layout = new VkSubresourceLayout()
                {
                    rowPitch   = mipWidth * pixelSize,
                    depthPitch = mipWidth * mipHeight * pixelSize,
                    arrayPitch = mipWidth * mipHeight * pixelSize,
                    size       = mipWidth * mipHeight * mipDepth * pixelSize
                };
                layout.offset = Util.ComputeSubresourceOffset(this, mipLevel, arrayLayer);

                return(layout);
            }
        }
Пример #6
0
 public static extern void GetImageSubresourceLayout(
     VkDevice device,
     VkImage image,
     ref VkImageSubresource pSubresource,
     out VkSubresourceLayout pLayout
     );
Пример #7
0
        public override void UpdateTextureCube(
            Texture textureCube,
            IntPtr source,
            uint sizeInBytes,
            CubeFace face,
            uint x,
            uint y,
            uint width,
            uint height,
            uint mipLevel,
            uint arrayLayer)
        {
            VkTexture vkTexCube = Util.AssertSubtype <Texture, VkTexture>(textureCube);

            if (x != 0 || y != 0)
            {
                throw new NotImplementedException();
            }

            // First, create a staging texture.
            CreateImage(
                _gd.Device,
                _gd.PhysicalDeviceMemProperties,
                _gd.MemoryManager,
                width,
                height,
                1,
                1,
                VkFormats.VdToVkPixelFormat(vkTexCube.Format),
                VkImageTiling.Linear,
                VkImageUsageFlags.TransferSrc,
                VkMemoryPropertyFlags.HostVisible | VkMemoryPropertyFlags.HostCoherent,
                out VkImage stagingImage,
                out VkMemoryBlock stagingMemory);

            VkImageSubresource subresource = new VkImageSubresource();

            subresource.aspectMask = VkImageAspectFlags.Color;
            subresource.mipLevel   = 0;
            subresource.arrayLayer = 0;
            vkGetImageSubresourceLayout(_gd.Device, stagingImage, ref subresource, out VkSubresourceLayout stagingLayout);
            ulong rowPitch = stagingLayout.rowPitch;

            void *   mappedPtr;
            VkResult result = vkMapMemory(_gd.Device, stagingMemory.DeviceMemory, stagingMemory.Offset, stagingLayout.size, 0, &mappedPtr);

            CheckResult(result);

            if (rowPitch == width)
            {
                System.Buffer.MemoryCopy(source.ToPointer(), mappedPtr, sizeInBytes, sizeInBytes);
            }
            else
            {
                uint pixelSizeInBytes = FormatHelpers.GetSizeInBytes(vkTexCube.Format);
                for (uint yy = 0; yy < height; yy++)
                {
                    byte *dstRowStart = ((byte *)mappedPtr) + (rowPitch * yy);
                    byte *srcRowStart = ((byte *)source.ToPointer()) + (width * yy * pixelSizeInBytes);
                    Unsafe.CopyBlock(dstRowStart, srcRowStart, width * pixelSizeInBytes);
                }
            }

            vkUnmapMemory(_gd.Device, stagingMemory.DeviceMemory);

            uint cubeArrayLayer = GetArrayLayer(face);

            // TODO: These transitions are sub-optimal.
            TransitionImageLayout(stagingImage, 0, 1, 0, 1, VkImageLayout.Preinitialized, VkImageLayout.TransferSrcOptimal);
            TransitionImageLayout(vkTexCube.DeviceImage, 0, 1, 0, 6, vkTexCube.ImageLayouts[0], VkImageLayout.TransferDstOptimal);
            CopyImage(stagingImage, 0, vkTexCube.DeviceImage, mipLevel, width, height, cubeArrayLayer);
            TransitionImageLayout(vkTexCube.DeviceImage, 0, 1, 0, 6, VkImageLayout.TransferDstOptimal, VkImageLayout.ShaderReadOnlyOptimal);
            vkTexCube.ImageLayouts[0] = VkImageLayout.ShaderReadOnlyOptimal;

            if (_imagesToDestroy == null)
            {
                _imagesToDestroy = new List <VkImage>();
            }
            _imagesToDestroy.Add(stagingImage);

            if (_memoriesToFree == null)
            {
                _memoriesToFree = new List <VkMemoryBlock>();
            }
            _memoriesToFree.Add(stagingMemory);
        }
Пример #8
0
        public void SetTextureData(int mipLevel, int x, int y, int width, int height, IntPtr data, int dataSizeInBytes)
        {
            if (x != 0 || y != 0)
            {
                throw new NotImplementedException();
            }

            // First, create a staging texture.
            CreateImage(
                _device,
                _physicalDevice,
                _memoryManager,
                (uint)width,
                (uint)height,
                1,
                Format,
                VkImageTiling.Linear,
                VkImageUsageFlags.TransferSrc,
                VkMemoryPropertyFlags.HostVisible | VkMemoryPropertyFlags.HostCoherent,
                out VkImage stagingImage,
                out VkMemoryBlock stagingMemory);

            VkImageSubresource subresource = new VkImageSubresource();

            subresource.aspectMask = VkImageAspectFlags.Color;
            subresource.mipLevel   = 0;
            subresource.arrayLayer = 0;
            vkGetImageSubresourceLayout(_device, stagingImage, ref subresource, out VkSubresourceLayout stagingLayout);
            ulong rowPitch = stagingLayout.rowPitch;

            void *   mappedPtr;
            VkResult result = vkMapMemory(_device, stagingMemory.DeviceMemory, stagingMemory.Offset, stagingLayout.size, 0, &mappedPtr);

            CheckResult(result);

            if (rowPitch == (ulong)width)
            {
                Buffer.MemoryCopy(data.ToPointer(), mappedPtr, dataSizeInBytes, dataSizeInBytes);
            }
            else
            {
                int pixelSizeInBytes = FormatHelpers.GetPixelSizeInBytes(_veldridFormat);
                for (uint yy = 0; yy < height; yy++)
                {
                    byte *dstRowStart = ((byte *)mappedPtr) + (rowPitch * yy);
                    byte *srcRowStart = ((byte *)data.ToPointer()) + (width * yy * pixelSizeInBytes);
                    Unsafe.CopyBlock(dstRowStart, srcRowStart, (uint)(width * pixelSizeInBytes));
                }
            }

            vkUnmapMemory(_device, stagingMemory.DeviceMemory);

            TransitionImageLayout(stagingImage, 1, VkImageLayout.Preinitialized, VkImageLayout.TransferSrcOptimal);
            TransitionImageLayout(_image, (uint)MipLevels, _imageLayout, VkImageLayout.TransferDstOptimal);
            CopyImage(stagingImage, 0, _image, (uint)mipLevel, (uint)width, (uint)height);
            TransitionImageLayout(_image, (uint)MipLevels, VkImageLayout.TransferDstOptimal, VkImageLayout.ShaderReadOnlyOptimal);
            _imageLayout = VkImageLayout.ShaderReadOnlyOptimal;

            vkDestroyImage(_device, stagingImage, null);
            _memoryManager.Free(stagingMemory);
        }