protected override void Start() { this.visualization = VisualizationService.GetVisualizations().Single(p => p.Id == VisualizationId); this.text = this.visualization.Name; base.Start(); }
void Start() { Guard.IsNotNull(VectorPrefab); Guard.HasComponent <VectorBehaviour>(VectorPrefab); this.visualization = SceneService.VectorVisualizer.Vizualization; foreach (var vector in visualization.Vectors) { var container = this.transform.Find("TurnTable").Find("VectorContainer"); var vectorGameObject = Instantiate(this.VectorPrefab); vectorGameObject.transform.SetParent(container); vectorGameObject.GetComponent <VectorBehaviour>().Initialize(vector); } }
void Start() { this.visualization = SceneService.VectorVisualizer.Vizualization; this.SetDisplay(); }