private int scoreToInt(VitaruScoreResult result) { switch (result) { default: return(0); case VitaruScoreResult.Graze2: return(2); case VitaruScoreResult.Kill10: return(10); case VitaruScoreResult.Kill20: return(20); case VitaruScoreResult.Kill30: return(30); case VitaruScoreResult.Kill1500: return(1500); case VitaruScoreResult.Hit: return(0); } }
public double HitWindowFor(VitaruScoreResult result) { switch (result) { default: case VitaruScoreResult.Graze2: return(2); case VitaruScoreResult.Kill10: return(10); case VitaruScoreResult.Kill20: return(20); case VitaruScoreResult.Kill30: return(30); case VitaruScoreResult.Kill1500: return(1500); } }