Пример #1
0
    private void destroyScript()
    {
        vitals.setEnergyState(false);

        //deletes this game object
        Destroy(gameObject);

        print("You now have neutral energy.");
    }
Пример #2
0
    // Use this for initialization
    private void Start()
    {
        //find the vitals script and sets an inital value
        GameObject player = GameObject.Find("Character");

        vitals = player.GetComponent <Vitals>();
        vitals.setEnergyState(true);

        //get some initial references
        energyOverlay    = transform.Find("Fade").GetComponent <Image>();
        FPPCamera        = player.transform.Find("FPPCamera").GetComponent <Camera>();
        playerController = player.GetComponent <PlayerController>();

        //get the initial fov
        initialFOV = FPPCamera.fieldOfView;

        normalSpeed = playerController.getNormalSpeed();
        sprintSpeed = playerController.getSprintSpeed();
    }