// Update is called once per frame void Update() { Debug.Log("name: " + name.text); str.text = Str.ToString(); def.text = Def.ToString(); vit.text = Vit.ToString(); spd.text = Spd.ToString(); pointsLeft.text = pointsleft.ToString(); }
// Use this for initialization void Awake() { Str = 10; Def = 10; Vit = 10; Spd = 10; pointsleft = 15; str.text = Str.ToString(); def.text = Def.ToString(); vit.text = Vit.ToString(); spd.text = Spd.ToString(); pointsLeft.text = pointsleft.ToString(); }