public override void OnInspectorGUI()
    {
        VisualNodeManager nodeManager = (VisualNodeManager)target;


        if (GUILayout.Button("Create New Node"))
        {
            nodeManager.CreateNewNode();
        }

        base.OnInspectorGUI();
    }
Пример #2
0
 private void Awake()
 {
     nodeManager = FindObjectOfType <VisualNodeManager>();
 }