static public string GetRandomNoun(VisualAffinityType iAffinity) { var nounList = _nounList[(int)iAffinity]; if (nounList.Count() == 0) { return(""); } return(nounList[_rand.Next(nounList.Count())]); }
public VisualAffinity(VisualAffinityType iType, int iScoreModifier) : base((int)iType, iType.ToString(), iScoreModifier) { _type = iType; }
public VisualAffinity GetVisualAffinity(VisualAffinityType iType) { return((VisualAffinity)GetRandomSettingFromGroup((int)iType)); }