public bool IsVisible(object o) { if (o is Player) { return(VisiblePlayers.Contains(o as Player)); } else if (o is TimelineEvent) { return(VisiblePlays.Contains(o as TimelineEvent)); } return(true); }
private void OnDisplayedBoardStateVariableChanged(BoardState newBoardState) { VisiblePlayers.Clear(); VisibleWalls.Clear(); if (newBoardState != null) { newBoardState.PlacedWalls.Do(VisibleWalls.Add); VisiblePlayers.Add(newBoardState.TopPlayer); VisiblePlayers.Add(newBoardState.BottomPlayer); } }
protected override bool IsVisibleByPlayer(TimelineEvent play) { if (play.Players.Count == 0 && VisiblePlayers.Count == Project.LocalTeamTemplate.CalledPlayersList.Union( Project.VisitorTeamTemplate.CalledPlayersList).Count <Player> ()) { return(true); } else { return(VisiblePlayers.Intersect(play.Players).Any()); } }
void UpdateVisiblePlays() { bool cat_match = true, tag_match = true, player_match = true; bool period_match = true, timer_match = true; VisiblePlays = new List <TimelineEvent> (); foreach (TimelineEvent play in project.Timeline) { cat_match = false; if (VisibleEventTypes.Contains(play.EventType)) { cat_match = true; if (eventsFilter.ContainsKey(play.EventType)) { List <Tag> tags = eventsFilter [play.EventType]; if (tags.Count == 0 || tags.Intersect(play.Tags).Count() > 0) { cat_match = true; } else { cat_match = false; } } } if (tagsFilter.Count > 0) { if (play.Tags.Count > 0 && play.Tags [0].Value == "Layup") { Console.WriteLine(tagsFilter.Intersect(play.Tags).Count()); } if (tagsFilter.Intersect(play.Tags).Count() == 0) { tag_match = false; } else { tag_match = true; } } if (play.Players.Count == 0 && VisiblePlayers.Count == project.LocalTeamTemplate.PlayingPlayersList.Count + project.VisitorTeamTemplate.PlayingPlayersList.Count) { player_match = true; } else { player_match = VisiblePlayers.Intersect(play.Players).Count() != 0; } if (timersFilter.Count != 0) { timer_match = false; } foreach (Timer t in timersFilter) { foreach (TimeNode tn in t.Nodes) { if (tn.Join(play) != null) { timer_match = true; } } } if (periodsFilter.Count != 0) { period_match = false; } foreach (Period p in periodsFilter) { if (p.PeriodNode.Join(play) != null) { period_match = true; } } if (player_match && cat_match && tag_match && period_match && timer_match) { VisiblePlays.Add(play); } } }