public ActiveVirusBuff(Transform target) : base(target) { VirusPropEnum = VirusPropEnum.Active; _virusMove = target.GetComponent <VirusMove>(); _buffMrg = target.GetComponent <VirusBuffMrg>(); _curActiveSpeed = 1; _isActive = true; }
public WeakenVirusBuff(Transform target) : base(target) { _curWeakenSpeed = 1; VirusPropEnum = VirusPropEnum.Weaken; _virusMove = target.GetComponent <VirusMove>(); _buffMrg = target.GetComponent <VirusBuffMrg>(); _isActive = true; }
public BiggerVirusBuff(Transform target) : base(target) { VirusPropEnum = VirusPropEnum.Big; Target = target; _buffMrg = target.GetComponent <VirusBuffMrg>(); _curBiggerSpeed = 1; _isActive = true; }