// Gets animator, camera and controls void Start() { joystic = GameObject.Find("JoysticBG").GetComponent <VirtualJoystic>(); if (joystic == null) { Debug.LogError("404: joystic in PlayerCtrl"); } arrow = GameObject.Find("Arrows").GetComponent <Arrow>(); if (arrow == null) { Debug.LogError("404: arrow in PlayerCtrl"); } b_atk = GameObject.Find("Atk").GetComponent <But_pressed>(); if (b_atk == null) { Debug.LogError("404: b_atk in PlayerCtrl"); } anim = GameObject.Find("Pollo").GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in PlayerCtrl"); } cm = GameObject.Find("Main Camera").GetComponent <CamMov>(); if (cm == null) { Debug.LogError("404: cm in PlayerCtrl"); } }
void Start() { rB = this.GetComponent <Rigidbody>(); if (rB == null) { Debug.LogError("404: rB in PlayerCtrl"); } anim = this.GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in PlayerCtrl"); } caps = this.GetComponent <CapsuleCollider>(); if (caps == null) { Debug.LogError("404: caps in PlayerCtrl"); } joystic = GameObject.Find("JoysticBG").GetComponent <VirtualJoystic>(); if (rB == null) { Debug.LogError("404: joystic in PlayerCtrl"); } bRun = GameObject.Find("ButRun").GetComponent <But_Action>(); if (bRun == null) { Debug.LogError("404: bRun in PlayerCtrl"); } walkSpd = 2f; }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); if (player == null) { Debug.LogError("404: Player in ColliderBeh"); } ctrl = GameObject.Find("JoysticBG").GetComponent <VirtualJoystic>(); if (ctrl == null) { Debug.LogError("404: ctrl in ColliderBeh"); } anim = player.GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in ColliderBeh"); } pScript = player.GetComponent <PlayerAnimKitchen>(); bAction = GameObject.Find("ButAction").GetComponent <But_Action>(); if (bAction == null) { Debug.LogError("404: ButtonAction in CollidersBeh"); } canDo = true; }