public void ProcessAction(VirtualClient client) { client.battleStart = true; foreach (var id_pos in clientPosDict) { if (client.ID == id_pos.Key) { client.InitPlayer(id_pos.Value); } else { client.InitOtherPlayer(id_pos.Key, id_pos.Value); } } }
public void ProcessAction(VirtualClient client) { client.InitPlayer(pos); }