void Awake () { spawn = GetComponent<SpawnMarbles> (); health = GameObject.Find ("VillainHealth") .GetComponent<VillainHealth>(); soundManager = GameObject.Find ("SoundManager") .GetComponent<SoundManagerScript>(); explosion = GameObject.Find ("ExplosionController") .GetComponent<ExplosionController>(); }
void Awake() { spawn = GetComponent <SpawnMarbles> (); health = GameObject.Find("VillainHealth") .GetComponent <VillainHealth>(); soundManager = GameObject.Find("SoundManager") .GetComponent <SoundManagerScript>(); explosion = GameObject.Find("ExplosionController") .GetComponent <ExplosionController>(); }