public void Make2D(ViewportBase viewport, Viewport2D.ViewDirection direction) { var vp = ViewportManager.Make2D(viewport, direction); Renderer.Register(new[] { vp }); vp.RenderContext.Add(new ToolRenderable()); vp.RenderContext.Add(new HelperRenderable(this)); Renderer.UpdateGrid(Map.GridSpacing, Map.Show2DGrid, Map.Show3DGrid, false); }