Пример #1
0
        ViewerStatsMessage BuildSession(List <string> results, int start)
        {
            ViewerStatsMessage message = new ViewerStatsMessage();

            for (int i = start; i < start + 33; i += 33)
            {
                message.SessionID          = UUID.Parse(results [i + 0]);
                message.AgentsInView       = int.Parse(results [i + 3]);
                message.AgentFPS           = results [i + 4] == "" ? 0 : float.Parse(results [i + 4]);
                message.AgentLanguage      = results [i + 5];
                message.AgentMemoryUsed    = float.Parse(results [i + 6]);
                message.MetersTraveled     = float.Parse(results [i + 7]);
                message.AgentPing          = float.Parse(results [i + 8]);
                message.RegionsVisited     = int.Parse(results [i + 9]);
                message.AgentRuntime       = float.Parse(results [i + 10]);
                message.SimulatorFPS       = float.Parse(results [i + 11]);
                message.AgentStartTime     = Util.ToDateTime(int.Parse(results [i + 12]));
                message.AgentVersion       = results [i + 13];
                message.SystemCPU          = results [i + 14];
                message.SystemGPU          = results [i + 15];
                message.SystemGPUClass     = int.Parse(results [i + 16]);
                message.SystemGPUVendor    = results [i + 17];
                message.SystemGPUVersion   = results [i + 18];
                message.SystemOS           = results [i + 19];
                message.SystemInstalledRam = int.Parse(results [i + 20]);
                message.object_kbytes      = float.Parse(results [i + 21]);
                message.texture_kbytes     = float.Parse(results [i + 22]);
                message.world_kbytes       = float.Parse(results [i + 23]);
                message.InKbytes           = float.Parse(results [i + 24]);
                message.InPackets          = float.Parse(results [i + 25]);
                message.OutKbytes          = float.Parse(results [i + 26]);
                message.OutPackets         = float.Parse(results [i + 27]);
                message.StatsDropped       = int.Parse(results [i + 28]);
                message.StatsFailedResends = int.Parse(results [i + 29]);
                message.FailuresInvalid    = int.Parse(results [i + 30]);
                message.FailuresOffCircuit = int.Parse(results [i + 31]);
                message.FailuresResent     = int.Parse(results [i + 32]);
                message.FailuresSendPacket = int.Parse(results [i + 33]);
            }
            return(message);
        }
Пример #2
0
        /// <summary>
        ///     Add/Update a user's stats in the database
        /// </summary>
        /// <param name="uid"></param>
        /// <param name="agentID"></param>
        /// <param name="regionID"></param>
        public void UpdateUserStats(ViewerStatsMessage uid, UUID agentID, UUID regionID)
        {
            Dictionary <string, object> rows = new Dictionary <string, object> ();

            rows.Add("session_id", uid.SessionID);
            rows.Add("agent_id", agentID);
            rows.Add("region_id", regionID);
            rows.Add("agents_in_view", uid.AgentsInView);
            rows.Add("fps", uid.AgentFPS);
            rows.Add("a_language", uid.AgentLanguage);
            rows.Add("mem_use", uid.AgentMemoryUsed);
            rows.Add("meters_traveled", uid.MetersTraveled);
            rows.Add("ping", uid.AgentPing);
            rows.Add("regions_visited", uid.RegionsVisited);
            rows.Add("run_time", uid.AgentRuntime);
            rows.Add("sim_fps", uid.SimulatorFPS);
            rows.Add("start_time", Util.ToUnixTime(uid.AgentStartTime));
            rows.Add("client_version", uid.AgentVersion);
            rows.Add("s_cpu", uid.SystemCPU);
            rows.Add("s_gpu", uid.SystemGPU);
            rows.Add("s_gpuclass", uid.SystemGPUClass);
            rows.Add("s_gpuvendor", uid.SystemGPUVendor);
            rows.Add("s_gpuversion", uid.SystemGPUVersion);
            rows.Add("s_os", uid.SystemOS);
            rows.Add("s_ram", uid.SystemInstalledRam);
            rows.Add("d_object_kb", uid.object_kbytes);
            rows.Add("d_texture_kb", uid.texture_kbytes);
            rows.Add("d_world_kb", uid.world_kbytes);
            rows.Add("n_in_kb", uid.InKbytes);
            rows.Add("n_in_pk", uid.InPackets);
            rows.Add("n_out_kb", uid.OutKbytes);
            rows.Add("n_out_pk", uid.OutPackets);
            rows.Add("f_dropped", uid.StatsDropped);
            rows.Add("f_failed_resends", uid.StatsFailedResends);
            rows.Add("f_invalid", uid.FailuresInvalid);
            rows.Add("f_off_circuit", uid.FailuresOffCircuit);
            rows.Add("f_resent", uid.FailuresResent);
            rows.Add("f_send_packet", uid.FailuresSendPacket);

            genData.Replace(m_realm, rows);
        }
        /// <summary>
        /// Return a decoded capabilities message as a strongly typed object
        /// </summary>
        /// <param name="eventName">A string containing the name of the capabilities message key</param>
        /// <param name="map">An <see cref="OSDMap"/> to decode</param>
        /// <returns>A strongly typed object containing the decoded information from the capabilities message, or null
        /// if no existing Message object exists for the specified event</returns>
        public static IMessage DecodeEvent(string eventName, OSDMap map)
        {
            IMessage message = null;

            switch (eventName)
            {
            case "AgentGroupDataUpdate": message = new AgentGroupDataUpdateMessage(); break;

            case "AvatarGroupsReply": message = new AgentGroupDataUpdateMessage(); break;     // OpenSim sends the above with the wrong? key

            case "ParcelProperties": message = new ParcelPropertiesMessage(); break;

            case "ParcelObjectOwnersReply": message = new ParcelObjectOwnersReplyMessage(); break;

            case "TeleportFinish": message = new TeleportFinishMessage(); break;

            case "EnableSimulator": message = new EnableSimulatorMessage(); break;

            case "ParcelPropertiesUpdate": message = new ParcelPropertiesUpdateMessage(); break;

            case "EstablishAgentCommunication": message = new EstablishAgentCommunicationMessage(); break;

            case "ChatterBoxInvitation": message = new ChatterBoxInvitationMessage(); break;

            case "ChatterBoxSessionEventReply": message = new ChatterboxSessionEventReplyMessage(); break;

            case "ChatterBoxSessionStartReply": message = new ChatterBoxSessionStartReplyMessage(); break;

            case "ChatterBoxSessionAgentListUpdates": message = new ChatterBoxSessionAgentListUpdatesMessage(); break;

            case "RequiredVoiceVersion": message = new RequiredVoiceVersionMessage(); break;

            case "MapLayer": message = new MapLayerMessage(); break;

            case "ChatSessionRequest": message = new ChatSessionRequestMessage(); break;

            case "CopyInventoryFromNotecard": message = new CopyInventoryFromNotecardMessage(); break;

            case "ProvisionVoiceAccountRequest": message = new ProvisionVoiceAccountRequestMessage(); break;

            case "Viewerstats": message = new ViewerStatsMessage(); break;

            case "UpdateAgentLanguage": message = new UpdateAgentLanguageMessage(); break;

            case "RemoteParcelRequest": message = new RemoteParcelRequestMessage(); break;

            case "UpdateScriptTask": message = new UpdateScriptTaskMessage(); break;

            case "UpdateScriptAgent": message = new UpdateScriptAgentMessage(); break;

            case "SendPostcard": message = new SendPostcardMessage(); break;

            case "UpdateGestureAgentInventory": message = new UpdateGestureAgentInventoryMessage(); break;

            case "UpdateNotecardAgentInventory": message = new UpdateNotecardAgentInventoryMessage(); break;

            case "LandStatReply": message = new LandStatReplyMessage(); break;

            case "ParcelVoiceInfoRequest": message = new ParcelVoiceInfoRequestMessage(); break;

            case "ViewerStats": message = new ViewerStatsMessage(); break;

            case "EventQueueGet": message = new EventQueueGetMessage(); break;

            case "CrossedRegion": message = new CrossedRegionMessage(); break;

            case "TeleportFailed": message = new TeleportFailedMessage(); break;

            case "PlacesReply": message = new PlacesReplyMessage(); break;

            case "UpdateAgentInformation": message = new UpdateAgentInformationMessage(); break;

            case "DirLandReply": message = new DirLandReplyMessage(); break;

            case "ScriptRunningReply": message = new ScriptRunningReplyMessage(); break;

            case "SearchStatRequest": message = new SearchStatRequestMessage(); break;

            case "AgentDropGroup": message = new AgentDropGroupMessage(); break;

            case "AgentStateUpdate": message = new AgentStateUpdateMessage(); break;

            case "ForceCloseChatterBoxSession": message = new ForceCloseChatterBoxSessionMessage(); break;

            case "UploadBakedTexture": message = new UploadBakedTextureMessage(); break;

            case "RegionInfo": message = new RegionInfoMessage(); break;

            case "ObjectMediaNavigate": message = new ObjectMediaNavigateMessage(); break;

            case "ObjectMedia": message = new ObjectMediaMessage(); break;

            case "AttachmentResources": message = AttachmentResourcesMessage.GetMessageHandler(map); break;

            case "LandResources": message = LandResourcesMessage.GetMessageHandler(map); break;

            case "GetDisplayNames": message = new GetDisplayNamesMessage(); break;

            case "SetDisplayName": message = new SetDisplayNameMessage(); break;

            case "SetDisplayNameReply": message = new SetDisplayNameReplyMessage(); break;

            case "DisplayNameUpdate": message = new DisplayNameUpdateMessage(); break;

            //case "ProductInfoRequest": message = new ProductInfoRequestMessage(); break;
            case "ObjectPhysicsProperties": message = new ObjectPhysicsPropertiesMessage(); break;

            case "BulkUpdateInventory": message = new BulkUpdateInventoryMessage(); break;

                // Capabilities TODO:
                // DispatchRegionInfo
                // EstateChangeInfo
                // EventQueueGet
                // FetchInventoryDescendents
                // GroupProposalBallot
                // MapLayerGod
                // NewFileAgentInventory
                // RequestTextureDownload
                // SearchStatRequest
                // SearchStatTracking
                // SendUserReport
                // SendUserReportWithScreenshot
                // ServerReleaseNotes
                // StartGroupProposal
                // UpdateGestureTaskInventory
                // UpdateNotecardTaskInventory
                // ViewerStartAuction
                // UntrustedSimulatorMessage
            }

            if (message != null)
            {
                try
                {
                    message.Deserialize(map);
                    return(message);
                }
                catch (Exception e)
                {
                    Logger.Log("Exception while trying to Deserialize " + eventName + ":" + e.Message + ": " + e.StackTrace, Helpers.LogLevel.Error);
                }

                return(null);
            }
            else
            {
                return(null);
            }
        }