public static void Draw() { GameHelper.SpriteBatch.Draw(GameHelper.TextureManager["PIXEL"], ViewerPosition, null, new Color(80, 80, 80, 200), 0f, Vector2.Zero, ViewerSize, SpriteEffects.None, 0f); GameHelper.SpriteBatch.Draw(GameHelper.TextureManager["PIXEL"], ViewerPosition, null, Color.Black, 0f, Vector2.Zero, new Vector2(2, ViewerSize.Y), SpriteEffects.None, 0.001f); GameHelper.SpriteBatch.Draw(GameHelper.TextureManager["PIXEL"], ViewerPosition, null, Color.Black, 0f, Vector2.Zero, new Vector2(ViewerSize.X, 2), SpriteEffects.None, 0.001f); GameHelper.SpriteBatch.Draw(GameHelper.TextureManager["PIXEL"], ViewerPosition + new Vector2(ViewerSize.X, 0), null, Color.Black, 0f, Vector2.Zero, new Vector2(2, ViewerSize.Y), SpriteEffects.None, 0.001f); GameHelper.SpriteBatch.Draw(GameHelper.TextureManager["PIXEL"], ViewerPosition + new Vector2(0, ViewerSize.Y), null, Color.Black, 0f, Vector2.Zero, new Vector2(ViewerSize.X + 2, 2), SpriteEffects.None, 0.001f); btn_close.Draw(); if (Viewing != null) { int amount = Viewing.Evolvis.Count(); int squarRoot = (int)Math.Sqrt(Viewing.Evolvis.Count()) + 1; int x = (int)Math.Ceiling((double)amount / squarRoot); float xScale = ((ViewerSize.X) / x); float yScale = ((ViewerSize.Y - 80) / squarRoot); for (int yy = 0; yy < squarRoot; yy++) { for (int xx = 0; xx < x; xx++) { int thisEvolvi = (yy * squarRoot) + xx; if (thisEvolvi < amount) { if (Viewing.Evolvis[thisEvolvi] == Viewing.Fittest) { Viewing.Evolvis[thisEvolvi].CustomDraw(ViewerPosition + new Vector2(50, 80) + new Vector2(xScale * xx, yScale * yy), 0f, 2f, Color.Gold); } else { Viewing.Evolvis[thisEvolvi].CustomDraw(ViewerPosition + new Vector2(50, 80) + new Vector2(xScale * xx, yScale * yy), 0f, 2f); } Viewing.Evolvis[thisEvolvi].Movement = new Vector2(2.5f, 0); GameHelper.SpriteBatch.DrawString(GameHelper.Font, (thisEvolvi + 1).ToString(), ViewerPosition + new Vector2(50, 80) + new Vector2(xScale * xx, yScale * yy) + new Vector2(0, yScale / 2f), Color.White); } } } int mouseGeneration = -1; Rectangle viewRec = new Rectangle(ViewerPosition.ToPoint() + new Point(0, 60), new Point((int)(squarRoot * yScale) + 100, (int)(x * xScale) + 160)); if (InputManager.MouseBoxScreen.Intersects(viewRec)) { int mX = (int)Math.Round((InputManager.MousePositionScreen - ViewerPosition - new Vector2(50, 80)).X / xScale); int mY = (int)Math.Round((InputManager.MousePositionScreen - ViewerPosition - new Vector2(50, 80)).Y / yScale); mouseGeneration = ((mY * squarRoot) + mX); if (mouseGeneration < amount) { if (InputManager.PressedMouseLeft()) { SelectedEvolvi = new Vector3(mX, mY, mouseGeneration); } } if (SelectedEvolvi.Z != -1) { GameHelper.DrawLine(ViewerPosition + new Vector2(50, 80) + new Vector2(xScale * SelectedEvolvi.X, yScale * SelectedEvolvi.Y), InputManager.MousePositionScreen + new Vector2(15, 0), Color.Black, 5, 0f); //DrawToolTip(InputManager.MousePositionScreen + new Vector2(30, 0), mX.ToString() + "\n" + mY.ToString() + "\n" + mouseGeneration.ToString()); DrawToolTipIndividual(InputManager.MousePositionScreen + new Vector2(15, 0), Viewing.Evolvis[(int)SelectedEvolvi.Z]); } } } }