void StartStream(ViewRDataType type, Camera camera) { if (type == ViewRDataType.Scene) { r.material.SetTexture("_MainTex", camera.targetTexture); } }
void OnStartStream(ViewRDataType type, Camera camera) { if (type == ViewRDataType.Scene) { this.camera = camera; } }
public void OnStartStream(ViewRDataType type, Camera camera) { if (type != ViewRDataType.Scene) { return; } canvas.renderMode = RenderMode.ScreenSpaceCamera; canvas.worldCamera = camera; canvas.planeDistance = 0.001f; canvas.renderMode = RenderMode.WorldSpace; }