void UpdateStyle() { var view = Control ?? Container; var bgColor = (Element as VisualElement)?.BackgroundColor ?? Color.Transparent; PaintDrawable paint = new PaintDrawable(bgColor.ToAndroid()); GradientDrawable gradient = new GradientDrawable(); paint.SetCornerRadius(Forms.Context.ToPixels((double)Element.GetValue(ViewEffect.CornerRadiusProperty))); gradient.SetCornerRadius(Forms.Context.ToPixels((double)Element.GetValue(ViewEffect.CornerRadiusProperty))); gradient.SetColor(Color.Transparent.ToAndroid()); gradient.SetOrientation(GradientDrawable.Orientation.LeftRight); gradient.SetShape(ShapeType.Rectangle); if (Build.VERSION.SdkInt >= BuildVersionCodes.Lollipop) { view.Elevation = Forms.Context.ToPixels((double)Element.GetValue(ViewEffect.ShadowOffsetYProperty)); view.TranslationZ = Forms.Context.ToPixels((double)Element.GetValue(ViewEffect.ShadowOffsetYProperty)); } gradient.SetStroke((int)Forms.Context.ToPixels(ViewEffect.GetBorderWidth(Element)), ((Color)Element.GetValue(ViewEffect.BorderColorProperty)).ToAndroid()); LayerDrawable layer = new LayerDrawable( new Drawable[] { paint, gradient }); view.SetBackground(layer); }
public static void Play(IList <iEffect> effectList) { if (!GameManager.Save.Use5MaoEffect) { return; } LifeRun(); foreach (var item in effectList) { ViewEffect eff = GetEffect(); eff.Life = (int)item.Life; if (item.Owner == 100100) { eff.owner = GameManager.AVGPlayer.SceneEff; eff.SetPos(item.Pos); eff.SetSize(item.Size); } else { if (!GameManager.AVGPlayer.Charactor.ActorList.ContainsKey(item.Owner)) { continue; } eff.owner = GameManager.AVGPlayer.Charactor.ActorList[item.Owner]; eff.SetPos(item.Pos); eff.SetSize(item.Size * 100); } AddLiveEffect(eff); eff.gameObject.SetActive(true); eff.Play(item.Name, true); } }
private void UpdateStyle() { var view = Control ?? Container; _DefaultMaskToBounds = view.Layer.MasksToBounds; _DefaultBackgroundColor = view.BackgroundColor; if (_BorderLayer == null) { _BorderLayer = new CALayer(); view.Layer.InsertSublayer(_BorderLayer, 0); } _BorderLayer.Frame = new CGRect(CGPoint.Empty, view.Layer.Frame.Size); _BorderLayer.BorderWidth = (nfloat)ViewEffect.GetBorderWidth(Element); _BorderLayer.BorderColor = ViewEffect.GetBorderColor(Element).ToUIColor().CGColor; _BorderLayer.CornerRadius = (nfloat)ViewEffect.GetCornerRadius(Element); _BorderLayer.MasksToBounds = true; _BorderLayer.BackgroundColor = view.BackgroundColor.CGColor; view.BackgroundColor = UIColor.Clear; view.Layer.ShadowColor = ViewEffect.GetShadowColor(Element).ToUIColor().CGColor; view.Layer.ShadowRadius = (nfloat)ViewEffect.GetShadowRadius(Element); view.Layer.ShadowOpacity = ViewEffect.GetShadowOpacity(Element); view.Layer.ShadowOffset = new CGSize( (nfloat)ViewEffect.GetShadowOffsetX(Element), (nfloat)ViewEffect.GetShadowOffsetY(Element)); view.Layer.MasksToBounds = false; //Remove default border view.Layer.BorderWidth = 0; view.Layer.BorderColor = UIColor.Clear.CGColor; view.ClipsToBounds = false; }
private static void AddLiveEffect(ViewEffect eff) { if (efflist.Contains(eff)) { } else { efflist.Add(eff); } }
static int _s_set_Alpha_BeginValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ViewEffect gen_to_be_invoked = (ViewEffect)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Alpha_BeginValue = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_CanvasGroup(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ViewEffect gen_to_be_invoked = (ViewEffect)translator.FastGetCSObj(L, 1); gen_to_be_invoked.CanvasGroup = (UnityEngine.CanvasGroup)translator.GetObject(L, 2, typeof(UnityEngine.CanvasGroup)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_ScaleYAnim_Duration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ViewEffect gen_to_be_invoked = (ViewEffect)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ScaleYAnim_Duration); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_CanvasGroup(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ViewEffect gen_to_be_invoked = (ViewEffect)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.CanvasGroup); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
private void AddRipple() { var color = ViewEffect.GetTouchFeedbackColor(Element); if (color == Color.Default) { return; } _color = color.ToAndroid(); _color.A = 80; _viewOverlay.Foreground = CreateRipple(Color.Accent.ToAndroid()); _ripple.SetColor(GetPressedColorSelector(_color)); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { ViewEffect gen_ret = new ViewEffect(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to ViewEffect constructor!")); }
private void UpdateEffectColor() { _layer?.Dispose(); _layer = null; var color = ViewEffect.GetTouchFeedbackColor(Element); if (color == Color.Default) { return; } _alpha = color.A < 1.0 ? 1 : 0.3; _layer = new UIView { BackgroundColor = color.ToUIColor() }; }
private void UpdateEffectColor() { var color = ViewEffect.GetTouchFeedbackColor(Element); if (color == Color.Default) { return; } _color = color.ToAndroid(); _color.A = 80; if (EnableRipple) { _ripple.SetColor(GetPressedColorSelector(_color)); } }
protected override void OnAttached() { try { if (ViewEffect.IsTapFeedbackColorSet(Element)) { UpdateTapFeedbackColor(); } if (ViewEffect.IsStyleSet(Element)) { UpdateStyle(); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine("Cannot set property on attached control." + ex); } }
static int _m_Close(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ViewEffect gen_to_be_invoked = (ViewEffect)translator.FastGetCSObj(L, 1); { DG.Tweening.TweenCallback _callback = translator.GetDelegate <DG.Tweening.TweenCallback>(L, 2); gen_to_be_invoked.Close(_callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }