public void Start() { var id = _service.CreateId(_id); _service.GetNotification(id).Subscribe(x => { _notification?.SetValue(x); }).AddTo(gameObject); }
public void Start() { var id = _service.CreateSubComplexId(_id, _subId); _service.GetNotification(id).Subscribe(x => { _notification?.SetValue(x); }).AddTo(gameObject); _clear.onClick.AddListener(OnClear); }
public void Init(IEnumerable <string> ids) { foreach (var temp in ids) { _root += $".{temp}"; } var id = _service.CreateId(_root); _service.GetNotification(id).Subscribe(x => { _notification?.SetValue(x); }).AddTo(gameObject); }