Пример #1
0
 void Start()
 {
     //theSprites = Resources.LoadAll("icons", typeof(Sprite));
     imageOperations = gameObject.AddComponent <ImageOperations> ();
     video           = gameObject.GetComponent <VideoGrid> ();
     StartCoroutine(start_(theSprites));
 }
Пример #2
0
 void Start()
 {
     //theSprites = Resources.LoadAll("icons", typeof(Sprite));
     imageOperations = gameObject.AddComponent<ImageOperations> ();
     video = gameObject.GetComponent<VideoGrid> ();
     StartCoroutine (start_(theSprites));
 }