private void Reset() { ResetLock(); //_videoAddress = Application.persistentDataPath; _photoTexs = new List <Texture2D>(); _videoFactoryStatus = VideoFactoryStatus.Disabled; _contentStatus = VideoFactoryContentStatus.Prepared; }
/// <summary> /// 添加 Photo Texture /// </summary> public void AddPhotoTexture(Texture2D photoTex) { if (_contentStatus == VideoFactoryContentStatus.Finish) { return; } _photoTexs.Add(photoTex); if (_photoTexs.Count == 3) { _contentStatus = VideoFactoryContentStatus.Finish; } }